Average Playtime: 3 hours

Enclave

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About

Enclave is a role-playing action game developed by Starbreeze Studios. A long time ago, the people of Celenheim are murdered by a demon known as Vatar. As a last resort, one of the high wizards created a rift around Celenheim which kept the armies of Vatar out. Years passed, Celenheim's citizens forgot about the war as their daily affairs became their only bother. But the rift is closing and the evil raises its head once again. The Protagonist is released from prison by strange coincidence. It is his choice whether to stand by the queen of Celenheim or join Vatar in his campaign. Played from a third-person perspective, Enclave offers the player a hack and slash experience. Players are free to use either magical or medieval weaponry on their quest. With each new mission, the player chooses which character they would like to play as and the equipment to use. It is possible to collect gems and gold to purchase new equipment at the start of the next mission. Enclave features a vast class system with different class rosters whether the player decides to join the Light or the Darkness.
Platforms
Metacritic rating
71
Release date
Jul 18, 2002
Developer
Starbreeze Studios
Publisher
TopWare Interactive
Age rating
Not rated
Website
http://www.enclave-game.com/

System requirements for PC

Minimum:
  • OS: Windows XP / Vista / 7 / 8 / 10
  • Processor: Intel or AMD Single Core CPU
  • Memory: 1 GB RAM
  • Graphics: with TnL support and 128 MB RAM
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
  • Sound Card: required
  • Additional Notes: Keyboard, Mouse
Recommended:
  • OS: Windows XP / Vista / 7 / 8 / 10
  • Processor: Intel or AMD Multi-Core CPU with 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: with Shader 2.0 support and 256 MB RAM
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
  • Sound Card: required
  • Additional Notes: Keyboard, Mouse

System requirements for macOS

Minimum:
  • OS: Snow Leopard
  • Processor: Intel Mac 2.GHz
  • Memory: 512 MB RAM
  • Graphics: Per Pixel Shader 2.0
  • Storage: 3 GB available space
  • Sound Card: Soundcard with 5.1 Support
  • Additional Notes: Keyboard and mouse
Recommended:
  • OS: Snow Leopard
  • Processor: Multicore CPU
  • Memory: 1 GB RAM
  • Graphics: ATI/AMD Radeon X
  • Storage: 3 GB available space
  • Sound Card: Soundcard with 5.1 Support
  • Additional Notes: Keyboard and mouse

System requirements for Linux

Minimum:
  • OS: Ubuntu 16.04 LTS or SteamOS
  • Processor: Intel or AMD Single Core CPU
  • Memory: 512 MB RAM
  • Graphics: 128 MB RAM
  • Storage: 3 GB available space
  • Sound Card: required
  • Additional Notes: Keyboard, Mouse
Recommended:
  • OS: Ubuntu 16.04 LTS or SteamOS
  • Processor: Intel or AMD Multi-Core CPU with 2.0 GHz
  • Memory: 1 GB RAM
  • Graphics: with Shader 2.0 support and 256 MB RAM
  • Storage: 3 GB available space
  • Sound Card: required
  • Additional Notes: Keyboard, Mouse
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Last Modified: Sep 17, 2019

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Enclave reviews and comments

Translated by
Microsoft from French
Admittedly the game dates from 2003, but of course runs the newer Windows and one can mount the resolution up to 1080, and it is entirely in French even if dubbing ready to laugh. The modeling is not too bad for the time, despite a lack of animation and the decorations are also correct. In short the game remains honest and will work on most of the config and all that for a small price. Cheat mode open the file "environment. cfg" in the installation folder of the game (Steam\steamapps\common\Enclave) with a text editor Windows Notepad will do the trick. Add the following line CON_ENABLE = 1 and save the file. During the game, press ~ to open the console. Here are some cheat codes to type in the console: (WIN MISSION) complete the mission CG_MENU "CHEATMENU" invincibility CMD Giveallinventory full CMD NOCLIPNo clipping
Translated by
Microsoft from French
I play on Linux. Linux version: Pfff. The game no idea! Replayability, achievements no idea! In short the Linux port is pitiful in multiscreen. GNU/Linux the Linux port uses wine. I have no problem with that, especially for the games as old. It's a good way to bring old games to the platform, but... only if it is well done. Because this is a catastrophe. In order: the game does not launch because the link of the libs wine seem to be done no matter how: libwine.so is not a symbolic link to libwine. so. 1, but an NTFS link that does not work at home. There is an error message in the log about this. Redoing the link repairs this problem. The game changes the gamma setting of the desktop. Every time you start. The script that wraps it all puts it back properly at the end. but... so the game has a gamma at 95% all the time. It's hideous and unplayable. I fixed this problem there by configuring a virtual desktop the size of my main screen with winecfg. I do not know exactly why, but suddenly the script provided changes the gamma right away instead of at the end. The game does not capture the mouse when it is in full screen. That's where the rub hurts. Because in multiscreen, the mouse will bar on the right screen at least movement (the pointer seems to stay right from the game screen, even when heading to the left)... and so we no longer control the game! In windowed mode, he captures it, but who wants to play in windowed to this kind of game... and therefore in conclusion: NOPE, really not suitable for multiscreen. OS: Linux Mint 18.3 x64, MATE Edition. Hardware: I7 7700K OC @ 5Ghz, NVIDIA 1080GTX, 32GB RAM. Screens: Triplescreen, including one vertical, one X screen.
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