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About

This game was made for a 42 hour game jam at the University of Michigan. The theme was "Too much of a good thing" so we made a space shooter where powerups grow the size of your ship. The more you collect the stronger you get at the cost of your hitbox getting bigger. 

I worked on enemies and their attack patterns, the scrolling background and level design.

Thanks Kenney for must of the assets.

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emitrani
Age rating
Not rated

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Last Modified: Jan 9, 2019

Where to buy

itch.io