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F-117A Nighthawk Stealth Fighter 2.0

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Down below, the enemy sits unaware while a sleek, metallic creature slices through the dark. No blips show on the radar, no sign is given. Then, an instant, the roar of exploding ordnance shatters the night, demolishing targets, sending troops and pilots scrambling. As quickly as it appeared the menacing airborne apparition vanishes in the sky. The F-117A has just come calling.

F-117A Nighthawk Stealth Fighter 2.0. It's the only simulator that could improve on MicroProse's landmark combat flight simulator, F-19 Stealth Fighter. You get the same superior game-play and design plus much more true-to-life new graphics, sound that seems to wrap around you, more worlds to conquer and more scenarios to challenge you.

Game Features:

  • Sensational Sound. Thrilling new music and digitized speech highlight the updated and enhanced sound package
  • Nine Worlds. Run your F-117A through the world's "hot spots", Cuba, North Korea, The Kuwaiti Theatre of Operations, Central Europe, the North Cape, Libya, the Persian Gulf, Vietnam and the Middle East.
  • Awesome Missions. With updated scenarios and historically based assignments from the Persian Gulf War, mission generation is absolutely unmatched.
  • Eye-popping Graphics. Graduated horizons, landscapes and seascapes in VGA give even experienced pilots a new thrill. All new starting options and ending screens add the excitement you want.
  • Absolute authenticity. Experience the true environment of the F-117A, including cockpit and in-plane graphics, thanks to advanced 3-D technology. Real-life enemy AI will challenge you, too.
  • Exciting options. Choose the F-117A that challenges you the most. The Lockhead version is U.S. standard issue. The MicroProse version makes you less elusive, but adds target-busting fire-power and intense dogfighting action.
Platforms
Release date
Developer
MicroProse Software
Publisher
Nightdive Studios, Retroism
Age rating
13+ Teen
Website
http://www.retroism.com

System requirements for Linux

Minimum:
  • OS: Ubuntu 14.04 LTS
  • Processor: 1.0 GHz Processor
  • Memory: 512 MB RAM
  • Graphics: 100% OpenGL accelerated card or onboard graphics
  • Storage: 600 MB available space
  • Sound Card: Any ALSA supported card on onboard audio
Recommended:
  • OS: Ubuntu 14.04 LTS
  • Processor: 1.5 GHz Processor
  • Memory: 1 GB RAM
  • Graphics: 100% OpenGL accelerated card or onboard graphics
  • Storage: 600 MB available space
  • Sound Card: Any ALSA supported card on onboard audio

System requirements for PC

Minimum:
  • OS: Windows XP / Vista / 7
  • Processor: 1.0 GHz Processor
  • Memory: 512 MB RAM
  • Graphics: 100% DirectX compatible graphics
  • Storage: 600 MB available space
  • Sound Card: 100% DirectX compatible card or onboard sound
Recommended:
  • OS: Windows 7
  • Processor: 1.5 GHz Processor
  • Memory: 1 GB RAM
  • Graphics: 100% DirectX compatible graphics
  • Storage: 600 MB available space
  • Sound Card: 100% DirectX compatible card or onboard sound
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Last Modified: Sep 17, 2019

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F-117A Nighthawk Stealth Fighter 2.0 reviews and comments

Translated by
Microsoft from Russian
Man... How long ago it was... The very beginning of the 90s... 486-th... 15 inch monitor with protective screen, nostalgia... So now on the game. The Game is a continuation of the cult F-19 (by the way was russified in contrast to F-117), but we fly this time not on the fictional F-19, but on the real F-117 (in the settings you can choose the real F-117 then instead of 4-fold arms compartments we get only 2). The game starts with an introductory video (it is now all skip commercials, and then at the dawn of the computer and gaming industry, the videos watched everything, at least once) and the movie for its time in principle was not bad. Next goes pts Exciting game guess the plane (there were no hacked versions and guess the plane was unnecessary but it was not a cake, the cake was to guess or memorize the outline of the plane, especially Dolb * took the tracing paper applied to the monitor and sketched outlines , there were whole albums:) In times were...) The point is that if the plane is not selected correctly, only training departures are available (well, such as demos). So features of the steam version we appear immediately in the pilot sheet bypassing the game guess airplane (pts insulting the whole smak removed), choose the pilot region setting complexity and in the way. With The rise of problems to be short, all just plus to the stop 200 Mahov wings and Gap... Removing the chassis and autopilot. When You come to the enemy radars take control of themselves and crawl on the belly to the target, the later will be sown the better well, and then the circumstances as it goes... It is possible and the whole mission to creep on a belly and US nobody will be sown, and it is possible on the first radar to Salat and has suffered.... The Most interesting is waiting for us at the end-landing... To start I recommend to choose a training and safe landing and just fly off from the airfield kilometers for 50-60 to turn up the course to the airfield and sit... Gradually increasing the complexity to a realistic landing... The most difficult landing what can be this glider with the punched out engines, and from an airfield at US only the aircraft carrier... This is still a test for nerves and very frustrating at the end to crash into the deck aircraft carrier... Of the opponents in the air are mostly MiGs, dryers, A-50 (in the game Il 76), Yaki. On the ground it is radars (yellow rockets) and incomprehensible rebels judging from all the needles, their visually invisible but the Rockets still appear (you fly yourself, here once on the radar pops a mark on the discovery of the IR rocket) Of the weapons they have all 2 types of missiles-near and Ranged. The planes still have a machine gun but honestly from it I got PTS rarely. Melee missile with the head of the IR guidance, a strip of red on the radar, is issued for us from a short distance, but Dodge is not difficult to just press the number 1, well, if there is no then include a gluhshyku figure 3.4. Long and medium-range Rocket with radio guidance (some pi... The enemies push it with close almost closely, Dodge Unreal will save only the closet (translation with F-19 digit 5 on the keyboard) if it is. On the radar a strip of yellow color. It is possible to Dodge in many ways: 1. If the missile is far or middle distance, unfold the plane sideways 90 degrees to the rocket and produce foil:) Number 2 or turn on the noise (figures 3 and 4) 2. When released closely or we spun in air combat and the time of the anti-missile maneuver, (see above) then throw the closet Figure 5. Control: 1-IR Trap 2-Foil 3.4-Reb 5-incomprehensible to me in the name of the closet (as correctly translated do not know) takes away from us all the rockets. 6-Chassis 7-Autopilot 8-bomb Hatch 9-flaps 0-brake--reduction of thrust motors +-traction increase m,./-Objective review front left rear right. F1-F12 Val Describe the switching of displays, navigation map (by the way Chiterskaya, the entire map is shown and what is happening on it in contrast to the map in the grid), a review of the ground goal, an overview of the air target, navigation (for me is a mystery why it is necessary), compartment Weapons, the onboard computer showing the time and the remainder of fuel along the route, mission objectives, etc. Forgot the most important if suddenly all bad then click No ALT + F4, and Shift + F10 and look at the last flight of your trusty combat friend. Exiting the game Alt + Q then Y the Game on i5 I'm in some places... Will deal with my jamb or developers.
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