Average Playtime: 5 hours

Fate Hunters

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About

Fate Hunters is a rogue-lite game with card mechanics (deck building). Choose your character, create a unique deck, explore the mysterious tower and fight with the mysterious Master.

KEY FEATURES
*) 5 characters: Inquisitor, Arcanist, Raider, Berserk and Spy (in early access 3 characters available)
*) 100+ weapon, skill, item cards
*) 10+ cards to improve your starting deck
*) 30+ monsters
*) 10+ unique bises
*) Procedural level generation, random skills, items and weapons - each trip to the tower is unique and does not look like the previous one.
*) A lot of secrets

During game you’ll have to build your own deck of item, weapon and skill cards at the same time to complete all tower levels by overcoming all obstacles on your way to mysterious Master. But be prepared to fight dangerous monsters, cunning bosses and avoid deadly traps as the price of mistake is too high.

Fanatical warrior of the Inquisition, who is endowed with the divine power of healing and destruction.


Master of the Arcane magic, uncontrollable and destructive, but at the same time, unstable and treacherous that can betray at any time.


For several centuries, the ancient curse prevails over him, forcing to seek and devour ancient artifacts. His unquenchable thirst is the source of unlimited strength and weakness.
Platforms
Release date
Developer
Tower Games
Publisher
Tower Games
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Windows 7 / Windows 8 / Windows 10
  • Processor: Dual Core CPU 2ghz or better
  • Memory: 2 MB RAM
  • Graphics: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GT
  • Storage: 400 MB available space

System requirements for macOS

System requirements for Linux

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Last Modified: Nov 19, 2023

Where to buy

GOG
Steam

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Fate Hunters reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Makes you good Mood and already playable. Atmosphere is harmonious.
Translated by
Microsoft from Deutsch
Early Access Review Cant really recommend this game in its current state. At normal rougelikes you get rewarded when you make it far in the game through permanent bonuses for example. At Fate Hunters there is no such reward. No matter how far you made it, when you die, you lose everything. That makes the game experience really frustrating and punishing. I highly dislike this mechanism. Fate Hunter rewards the catious player who breaks up his run early to save his gold. But this is not my playstyle and think thats pretty boring. Besides this frustrating aspect Fate Hunters offers a gritty and grim artwork, which I like.
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