Average Playtime: 1 hour

Fieldrunners 2

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About

Get ready to DEFEND THE WORLD! The biggest sequel in tower defense history is finally here: Fieldrunners 2 has arrived! From Subatomic Studios, creators of the award winning classic strategy game comes an all new adventure that was years in the making. Build epic mazes out of powerful weapons to defend the world from the invading fieldrunners!

The fieldrunners are back! With legions of soldiers and a gaggle of new tricks, they’re ready to conquer the globe. Or so they think! Our top scientists at SubaLabs have built a bleeding-edge arsenal of devastating weapons for any heroes willing to stop these dastardly invaders. Help your people by taking action - DEFEND THE WORLD!

Strategic-Action-Puzzle-Defense has never been this fun and addicting! Defend your world from the invasion by building winding paths out of imaginative, new weapons. Call in airstrikes and set explosive traps to hit the enemies where it hurts. Over 20 new levels span the grassiest fields, driest deserts, sparkling cities, and even an infernal volcano lair! Challenge your mind with the exciting new gameplay styles in Puzzle, Sudden Death, and Time Trial levels. Are you ready to stop the fieldrunners once and for all? Join the defense, now!

Key Features
  • Pint sized invaders seeking revenge!
  • A tower that launches bee hives!
  • Tons of levels in a 20+ hour campaign!
  • Revolutionary AI - each enemy creates a dynamic, realistic path through the battlefield!
  • Gorgeous, hand painted, 2D graphics by award winning artists!
  • 20 unique, upgradeable weapons!
  • Custom loadouts let you pick the perfect weapons for each battle!
  • Air strikes, mines, and powerful items so you can strike with the precision of a surgeon!
  • Time Trial, Sudden Death, and Puzzle maps bring all new challenges to tower defense!
  • Trenches, bridges, and tunnels add new dimensions to gameplay!
  • Collect all the Elite enemies to become the ultimate tower defense champion!
  • A tower that turns enemies into barnyard animals!
Platforms
Metascore
73
Release date
Developer
SUBATOMIC STUDIOS
Publisher
Subatomic Studios
Age rating
Not rated
Website
http://subatomicstudios.com/games/fieldrunners-2/

System requirements for PS Vita

System requirements for PC

Minimum:

  • OS:Windows XP Service Pack 3
  • Processor:Single-core 2.2 GHz
  • Memory:1 GB RAM
  • Graphics:OpenGL 1.5 compliant with 256 MB of video RAM, no shader support necessary
  • Hard Drive:550 MB HD space

Recommended:

  • OS:Windows Vista or 7
  • Processor:Dual-core 2.4 GHz
  • Memory:2 GB RAM
  • Graphics:OpenGL 1.5 compliant with 512 MB of video RAM, no shader support necessary
  • Hard Drive:550 MB HD space

System requirements for Android

4.0 and up

System requirements for iOS

iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen
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Last Modified: Mar 20, 2024

Where to buy

PlayStation Store
Steam
Google Play
App Store

Top contributors

Sinkler

1 edit
122
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Fieldrunners 2 (Gameplay)
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Force Gaming
View all videos
72,568 items
7.50%
Day of Victory
Beat every level in 24 Hours. This doesn't include DLC.
7.50%
Tour of Duty
Play once a week, every week, for 6 months. Yes, we mean it.
7.50%
Bounty Hunter
Defeat every Elite unit from the original maps. This doesn't include DLC.
7.50%
Efficiency is Key
Defeat 10 rounds in a survival mission with no towers. Items will help.
7.50%
Day of Triumph
Beat every level in 24 Hours. On Heroic. No Restarting. No Failing. No Quitting.
view all achievements
59 items
Fieldrunners 2 twitch stream 2/6/2013
Highlight: Fieldrunners 2
Playing Fieldrunners II
View all streams
7 items

Fieldrunners 2 reviews and comments

Translated by
Microsoft from French
FIELDRUNNERS 2, a classic Tower Defense to possess under its very cute game tunes, Fieldrunners 2 reveals a strategy game/Tower Defense with formidable difficulty! If the first levels can be made in difficulty casual and tough, in difficulty heroic that's another story. Moreover, to pass the levels of the world 4 (even some levels of the world 3) it is imperative a tower that is obtained via stars to win. These stars are obtained if one finishes victorious from a level according to this procedure: difficulty stars casual 1 tough 2 heroic 3 in fact, to get this famous Tower it is necessary to replay the first levels with a greater difficulty. The atmosphere is good child, the enemies (soldiers cloned with or without land and air vehicles) are varied and it is necessary to adapt to their characteristics (some enemies resist the fire, others resist the slowing towers etc...). The game is fun and addictive. The towers are not left with tricks that are acquired by the victories, as seen previously, and tricks that buy against the currency of the game that we get every time we finished a card (won or not). But overall, the basic towers and some that get through stars are ample enough. You can also use items in Exchange for gambling money but quite frankly, this can be avoided. Besides, I finished, certainly not without bad, the world of Fieldrunners 2 in heroic (3 stars) without items. The towers have 3 levels of evolutions. To increase the level of a tower this is done during a game against money (which is obtained to each enemy eliminated during the game). The items are quite diverse as mines that freeze the enemies for a few seconds, another that burns, another that brings us 3 rounds earlier in order to rectify the shot if one has committed an error with harmful consequences etc... There are several types of levels: Classic levels where enemies arrive from an entry point and the goal is to eliminate them before they reach the exit of the level (note that you have a supercis allowing you to move to the exit of 20 enemies), other levels propose to eliminate a number of enemies compared to a given time (on the other hand, there is no limit on the number of enemies that can take the exit of the level), there are levels of survival where you have to eliminate a number of enemies given without time limit (on the other hand, the number of enemies allowed to join the output goes to 3!) and levels in the form of puzzles to solve (you are required tricks to use as well as a limit of the funds to buy tricks and you make to a prob for example, make sure that the enemies go through a place of the level). One will appreciate the possibility of pausing the game during the games to ask for the time of intense reflection and we can also accelerate the rhythm of the game which is very practical. A detailed scoreboard is also available with a world ranking. What I blame the game is that we can not see the characteristics of the towers when selecting them before throwing a game. In fact, to see them, it is necessary to either go to the encyclopedia of the game which references in detail the towers and the enemies encountered (to do so do not be in a part, it is necessary to be on the map of the world), or that one can view the characteristics of towers that have been used in a current level (so we do not see the characteristics that the tower would give to a higher level or those that are not yet used in the level). Also note that the game is in English only but this does not harm the readability and the practice of the game for anglophobes. So certainly, Fieldrunners 2 may not revolutionizing the genre but it is a classic, in other words, a game to possess if you like the genre.
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Translated by
Microsoft from Norsk
This game was very good. I played it a lot until it got stuck in it. It just stood on the "loading" screen all the time and the game wouldn't be the longest one.
Translated by
Microsoft from Italian
Much more fun than other games certainly a Tower defense well done excellent graphics but cmq the structure remains that of the first game well established and reliable surely we will lose a lot of time playing a must have !!!
Translated by
Microsoft from Italian
The game itself is very funny, but compared to the money spent it is not possible that the last update was made 8 months ago and that on iPhoneX it heats up so much and you literally eat the battery. Developers should make a move.
Translated by
Microsoft from Italian
I have an Iphone xs and the game does not allow you to place the towers in the lower part of the screen ... the horrible mode of dragging ... it would be enough the possibility to reposition with arrows in the case ... pity because in the typology of the game really beautiful ... but unplayable on these devices.
Translated by
Microsoft from French
Gnial, well done, beautiful and addictive, short top! One less canvas because a universal version, to be able to play on iPad (with sync iCloud) would be true more! April 2018: Update of years later for the support of the iPhone X ... always so top! So I'm going to get the 3 paintings that always go missing lol!
Translated by
Microsoft from Deutsch
After a very long time, the hoped-for update is finally here. I have not found a better tower defense game in the App Store so far, and when I lost the game due to lack of support for the 4.7 and 5.5 inch displays of the last three generation iPhone, I did not find it. Fortunately, an update has now been replenished and this in a decent way! The adaptation to the larger displays was implemented well in every corner of the app (often sloppily developed and you realize that not all elements have the necessary pixels). Also, I could not find out in any way that the iPhone heated up unusually strong what earlier noticed negatively when playing. To the developers a big thank you for the good work and I hope more developers move on, as more and more apps simply can not be further developed and you can never be sure if the purchase is worthwhile in the longer term!
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