Average Playtime: 1 hour

Floresia I: Intemporel

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About

After losing his wife, Neyn sees appearing in a dream
the spirit of Nayah asking him to resurrect her by realizing the mysterious quest of Floresia.

Features :

- Drama-type story & sad game.

- An Action/Platform/RPG mix with hit and run action fights.

- Between 1 hour and 3 hours to finish the game.

- An original platform system.
Platforms
Release date
Developer
Sofian Boudouft
Publisher
Sofian Boudouft
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: I3 Intel
  • Graphics: Intel HD Graphic
  • Storage: 250 MB available space
  • Additional Notes: 2 GO RAM
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Last Modified: Dec 18, 2023

Where to buy

Steam

Top contributors

Sinkler

1 edit
121
The Mind's Eclipse Gameplay (Announcement Trailer)
Nov 29, 2017
The Mind's Eclipse
Floresia Story: Part I
Jun 12, 2009
Devon Liszka
Floresia I : Intemporel - Trailer
Dec 28, 2017
FLORE
Floresia 1 Intemporel
Mar 7, 2018
Eydiaze
Floresia I Intemporel
Jan 29, 2018
anonymous32100
Floresia I : Intemporel - Геймплей
Jan 26, 2018
М&N Михайловы
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Floresia I: Intemporel reviews and comments

Translated by
Microsoft from French
Product received for free Floresia I timeless is a hybrid game that is both retro pixelised, RPG, platform and adventure. In its all cute aspects and this story that seems so touching, this game and especially this developer that I cursed and insulted of all the names conceal a Machiavellian gameplay that will push your nerves to the test and will test your degree of patience. You play as Neyn who has just lost his wife Nayah and learns in the course of a dream that he would have the opportunity to resurrect her if he manages to accomplish a mysterious quest. Will he manage to overcome all the obstacles that await him, will he solve the enigmas and defeat the monsters that are driving him to revive his beloved? How about you? Will you have the courage and strength to face these dangers and especially to climb these cubes...?!!!! I hate this game! Not the word is too weak, I Hai it just as I Hai now this steam friend who offered me one of the keys offered by the developer to make it a review. I've been a pain!!! I crayed in front of the PC, I had sweats, I raged and left the game repeatedly!! It still looked so cute and Bah no!!!! It is torture for me but I have to be a masochist, I can not prevent me to go back and try again and again. Yes I recommend even if the tag "difficult" has been forgotten (or so it's me who is not skilled in this kind of games). I do not know if I could do it but I want to see the rest of the story, even if initially it was wrong... Yeah it was wrong set because this game is not free of flaws to start with the most important that is supposed to be a basic and normally logical thing in all games: the exit button!!! It doesn't exist! But why? Are we delivering a car without a brake pedal? I don't understand!! I like to be able to rage quit in good and due form without having to force the shutdown abruptly with ALT + F4 I continue on my momentum of negative points: how to play? 2 options: keyboard or joystick it's fine but when I'm told I can play it on the gamepad and even if the support is only partial I expect it to work!! I saw that it was necessary to use the directional cross and not the analog sticks but nothing makes it impossible to move. I still have this famous Xbox 360 controller for PC supposed to be a Standart that works with most games and well no. Finally briefly let's go, I solved my problem with big shot emulator (xpader for my part, joytockey also works). As for the keyboard, the choice of directional arrows instead of the usual "zqsd" is not very ingenious... and we do not remap the keys, it's a pity. These are the only big noticeable flaws. Regarding the aspect of the game even if it is pixelized, it's a nice pixel, clean and readable, the game is rather sleek and not ugly to look at. The music sticks well to the theme and is not taken head or too repetitive. I liked these little quotes during the intro... and the sometimes humorous little phrases encountered in the villages... The fights with the little monsters are very easy but those with the bosses is something else..., speaking of monsters, I love their design it looks a bit like children's drawings (in pixelated form). You will also have the opportunity to skit your character and your weapon by gaining skill points during the fights and you can buy some things by talking to the villagers, the tee will be your best ally... Yes I recommend this game, even if it beats me on the nerves I like a lot are style. On the other hand, Mr dev if I hard_ement to try to resurrect the love of my life I would like it to pay and to have the satisfaction of seeing a small steam success arise every time I manage to go through a stage.... small gameplay snippets: https://youtu.be/iyLiR8XbT3M
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