Average Playtime: 1 hour

Fractured Soul

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You are the Entity, one who is able to shift between realities at will. Your mission is to defend the Typhon Cluster, lifeblood of all existence, from a swarm of invading hostiles. With danger on all sides, it is only your unique power that can give you a fighting chance.

Fractured Soul takes the classic platformers of the 80s and doubles the action! Your unique ability to shift between two parallel dimensions allows you to weave through enemy fire, catch opponents by surprise, and leap over impossibly wide gaps by using platforms in both realities.

A winner of the PAX Indie Showcase in 2013, an Honorable Mention in GDC Play’s Best In Show in 2013, and a two time finalist in Game Connection’s Selected Projects, Fractured Soul has won the hearts of critics the world over with no less than 50 reviews scoring the game 80% or better.

  • Pulse-pounding gameplay inspired by classic platformers of the 80s.
  • Playing in two realities at once literally adds a new dimension to the platforming genre.
  • Fire, water, wind, and anti-gravity each bring their own twist to one of the two dimensions.
  • Hardcore bonus challenge levels are unlocked through 5 star performances in the main game.
  • Two can play this game on the same PC - you and your friend can control the character in one dimension each!
  • Over 100 achievements to put your platforming skills to the test.
  • Online leaderboards to see how you stack up against your friends and the world.
Release date
Endgame Studios
Endgame Studios
Age rating
13+ Teen

System requirements for PC

  • OS: Windows XP / Vista / 7 / 8
  • Processor: 1.8 GHz
  • Memory: 512 MB RAM
  • Graphics: 3D graphics card compatible with DirectX 9
  • DirectX: Version 9.0c
  • Storage: 750 MB available space
  • Additional Notes: Compatibility notice: Integrated Intel graphics cards are not supported.
  • OS: Windows XP / Vista / 7 / 8
  • Processor: 1.8 GHz
  • Memory: 1 GB RAM
  • Graphics: 3D graphics card compatible with DirectX 9
  • DirectX: Version 9.0c
  • Storage: 750 MB available space
  • Additional Notes: Gamepad recommended, Compatibility notice: Integrated Intel graphics cards are not supported.
Edit the game info
Last Modified: Aug 28, 2019

Where to buy

Nintendo Store

Top contributors


2 edits
Getting ahead
On Panic, return to the moving platform after not touching it for at least 25 seconds.
Complete the second world.
Defenses down
Defeat the first boss.
Getting started
Complete the first world.
No safety net
On Shock, collect the second secret without double jumping.
view all achievements
101 items

Fractured Soul reviews and comments

Translated by
Microsoft from Russian
So It starts with the most banal entry: Fractured Soul-A game heavy creative destiny. Development began in 2010, the output was planned on a portable platform Nintendo DS. Then everything changed and came out platformer already on 3DS. Then, in March 2013, Endgame Studios went to conquer Steam Greenlight for over a year, marinating the game in anticipation of community approval, and only in early February 2015 it reached the digital Steam counter. First glance at the concept art and videos are enough to fall into depression: again forged in the Power armor guy with a dzhetpakom behind his back, again jumping on the platforms in gray monotonous bunkers and shooting with cloned enemies. However, there is a catch: the protagonist with the speaking name Entity can alternately exist in two parallel realities and at any moment to switch between them. On the basis of this premise have built many-many levels on which you are given the will to practice in agility, speed and sharpness of mind. In order to further confuse the players, in Endgame Studios almost "on the forehead" moved the system of two screens on computer monitors. At First, the need to instantly switch the view from the bottom up and back puts a deadlock, quickly tire and causes in the brain light turbulence-a bit like a "fracture" when you had to steer two brothers in Brothers-A Tale of Two Sons. But gradually to the mechanics get used to, at the same time monitor immediately behind the two screens is a habit. And at the very moment when the most difficult, seemingly, left far behind, the authors begin to juggle situations: they will force the teleport back and forth right during jumps, then forced to flee from the deadly force fields, then overturned It's all upside down. Clearly, the levels, during which the worlds have different physical properties-for example, sometimes have to slowly float under the water and maneuver between traps, or calculate every action up to a millimeter, adjusting to Wind direction. Numerous "short-lived" and "flights" seem to be a conscious artistic technique. Boss Fights will make sweat, besides they look and play very differently. Problems at Fractured Soul exactly two: it is noticeably outdated, and the overall technical lag makes itself known. Now The game looks like a natural gray mouse against the background of competitors, able to offer similar mechanics. Here to take Giana Sisters: Twisted Dreams: Free remake of prehistoric game banal prettier, so still offers not just a similar gameplay, but also a more successful implementation of switching between worlds. And Fractured Soul in stock multiple self-repetitions, the same level and a wonderful electronic soundtrack. Even history is served in the spirit of the early 90s-text messages on the boot screens. And the story is so banal that it does not want to really delve into it. With The second point is even sadder: "Improved version" can boast of the ennobled graphics, but comes in the maximum resolution 720p (cost of the home engine), screwed smoothing almost does not affect the quality of the picture. Add to it the muddy fonts in the menu which for unknown reason nobody has dared to redraw. Dilute the impression of an unusual local cooperative, for which it is definitely worth finding an adequate, ready for the difficulties of a partner. If you initially do not wait for anything fantastic and revolutionary, then Fractured Soul easily captivates with its relatively unusual concept (if not remember about Giana Sisters: Twisted Dreams) and for two or three hours, and at all thirty-fifty. After all, it can simply be called a solid hardcore platformer, in the best of their moments forcing desperately to swear and want to break the controller of someone's head. But it is necessary to be morally prepared that the first rainbow impressions stumble on the routine and repetition of the passed. http://www.vgblogs.ru/2015/03/fractured-soul-mnenie.html Disclaimer: Review code
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