Frontier of Nature
About
The goal of the game is to survive as long as possible. Don't let the enemies get to the Generator or the Ship. Control the hero with the mouse, as well as place benches to prevent enemies.
Rules:
Enemies always move forward from where they spawn. They can change direction from the Trap or from the Special Tile. The main character can walk in any direction on one cell and kill the enemy on it.
- Cubes:
The blue die adds one Lavka to your inventory. It can be thrown the first five times per kill, then every 2 kills thereafter. The red die ends the player's turn. His roll determines where the enemy will come from.
- Traps:
The blue die determines the type of trap you are given.
1. Magnet (+) - changes the direction of movement of enemies towards you.
2. Magnet (-) - changes the direction of movement of enemies away from you.
3. Wall - Reflects the direction of movement of enemies in a random side.
4. Spring - pushes the enemy forward through 1 cell in the direction of his movement.
5. Barrier - freezes enemies for 1 turns.
6. Mine - kills enemies on the cell.