Galaxy Shooter (A Unity Class Project)
About
This is a FREE download of a very basic SHMUP-style game as built in Unity for Windows. It was used as a crash-course in C# coding and navigating the Unity workspace.
This is the end result of a Udemy course. Details about the course can be found below.
This is KamiDaHobo Entertainment's first ever shipped release, expect more soon!
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[GAME FEATURES]
- Three basic power-ups (Speed Boost, Shields, and Triple Shot)
- State-machines for animations
- Post-processing effects including Color Grading, Bloom, and Vignetting
- Live score tracking and showcasing 'Final Score' per round
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[CONTROLS]
Start The Game - Spacebar
Shoot - Spacebar or Left-Click
Movement - WASD or Arrow Keys
Quit Game - Escape (ESC key)
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NOTE: This is the first full build result from taking the 'The Ultimate Guide to Game Development with Unity' course by Johnathan Weinberger on Udemy, which can be found here:
https://www.udemy.com/the-ultimate-guide-to-game-development-with-unity/learn/v4...
All game assets including sprites, animations, and sounds are courtesy of Johnathan Weinberger and Unity Technologies for use in the Udemy course. All distribution rights and "final build" allowances are courtesy of Johnathan Weinberger and Unity Technologies.
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This game was meant as a from-start-to-ship project solely to learn Unity and C# game development. It is not meant as a fully-featured title, and as such, will never cost money. If you ever see this game listed on the internet and it costs money, please contact me directly via http://www.kamidahobo.com
For bug reporting, feedback, or platform requests (iOS, Android, etc), please contact me directly via http://www.kamidahobo.com. I will be doing quality-of-life updates as I learn more about Unity and C#, but the game as-is (ver. 1.0) is considered feature complete.