Geometrical hitman: The first hit
About
An entry for Reload magazine X In the keep minigamejam, done within 60 hours, using EFPSE engine.
The entry required to have an unique health mechanic, so i came up with this idea =P
You're a new hired hitman, you needed the money, but you hate killing people, so you decided to create a homemade drug in an attempt to make your job easier.It works!
Now, all of your targets looks like geometrical shapes, which makes things easier for you, but there's a catch.
Of course, whatever the things you put on the syringe, made it poisonous, so your health is slowly draining down second by second.
So, you create an antidote and plan to use it, but whabam!
A phonecall, you got your first target ever, and it needs to be killed asap!
Sooo, you save the antidote for later and you go guns blazing though the building.
You better kill the target quickly before the poison (or your enemies bullets) kills you.
PS: Also, kill things to gain back health.
This game offers 8 levels, 6 enemies, 3 weapons (one of them upgradeable) and a bunch of fast-paced frenzy!
Ah, yeah. It also offers 3 optional skill levels =P
Welp, to be fair, it's just 3 copies of the same game, but with different damage/healing values.
>Hardcore is the default damage value, but you can pick normal or practice, in case you want to memorize the layout for the hardcore challenge, have a more fair fight or just enjoy the story.
This is my first gamejam entry ever, and also fist itch.io post ever, so I hope you enjoy this thing =P
AlphaEnt2