Ghoul Gun
About
As is normally the way with Game Jams, time management and other reservations on the time already available are part of the challenge. Needless to say, I didn't have enough time spare to bring my plans to fruition.
This game is *complete*, in so far as it could be called a game, I may need to finish my original game plan in future, as I enjoyed working on this prototype (lol) a lot.
You are a Ghoul, escaping from a secret underground laboratory - they have been performing experiments with your blood - your energy source - but something has gone wrong, awakening for the first time in ages, you find a handy tool - GUN. With GUN, you can make you way out of the nightmare labyrinth of endless test chambers, towards freedom. As a bonus, your long dry hunger for blood can be sated with the destruction of your captors.
Escape from randomly generated dungeons killing zombie scientists (who love to eat walls - awesomely deliberate A.I. :P), run and gun, and aim for a decent score :D!
Warning; there may be bugs present, I'm confident that the dungeon generation works 100% of the time (spent ~25hrs of my time budget solely working out bugs and kinks in that generation) however I need to learn how to better optimize Godot engine games, as performance can become an issue.