Glitch Lab (Axel Faux)
About
Glitch Lab is a Sci-Fi game that we made in less than 72 hours for Ludum Dare 47 with the theme “Stuck in a loop”. It was our first game jam.
THE CONCEPT“Glitch” was chosen because of the theme. We created a fake glitch loop in the robot system that makes you do actions one after the other. The robot behaviour is dependant of that.
TEAM COMMENTWe are very proud of what we have done and it could bring us to develop, one day, a nice and polished game based on this concept. However, not everything went well because we did some mistakes, I wanted to "manage" a team to learn them how to use Unity and that was for sure a big penalities for this project but I'm still very happy of what we all learnt during these 72 hours.
Because all of that, some features like checkpoint are missing. This involves that the game is kind of "hardcore" as we couldn't iterate enough on it and the onboarding is not really well done.
CREDITGAME DESIGN
Axel FAUX & Jules ALDEA
LEVEL DESIGN - PROGRAMMING - SOUND DESIGN - MUSIC - ENGINE ONBOARDING
Axel FAUX
PIXEL ART
Jules ALDEA
And the participation of
Corentin GOOSSE
Thank you for reading and have fun ! :)