Gnosis Protocol
About
Gnosis Protocol is a cyberpunk, post-apocalyptic interactive fiction game where you make the decisions for Angelica Tecell, an assassin for hire, who accepts the job to end all jobs from a mysterious figure for more money than she's ever imagined. But she gets more than she bargained for when she starts losing her powers with each assassination.
(Game is a work-in-progress and there are many bugs and animations are temporary.)
Written & Created by Matthew Tibbenham
Music by pdkmusic (https://www.gamedevmarket.net/asset/sci-fi-music-pack-1/)
Art by Klaus Pillon (https://www.artstation.com/artwork/aRqk0)
Tyler Warren (https://tylerjwarren.itch.io/)
Archeia (https://archeia.itch.io/visustella-world-urban-city)
UI Art by Wenrexa (https://opengameart.org/content/assets-ui-minimalism-scifi)
Created with Ink and Fungus in Unity
Made for IS71073B: Interactive Fiction and Digital Storytelling course at Goldsmiths, University of London
Read the Postmortem at https://matthewtibbenham.medium.com/gnosis-protocol-postmortem-20f200b731f2