Gore-diator
About
Gore-diator is a single screen 2D Rogue-lite Arena Gauntlet where the player defends against waves of enemies in a post-apocalyptic world. Get as far as you can on one bar of health until you die, accumulate Blüd points from each enemy you kill to upgrade your stats, then return to the arena to break past your limits and become The Gore-Diator.
The combat system encourages skillful management of health, wave management, and timing, and delivers a sense of progression as players level up their character. The visual style is muted earth tones and gruesome with comedy and horror-fantasy elements.
Designed & Developed by Bob Wu and Lane Alexander with Unity