Average Playtime: 4 hours


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Gorescript is a classic first person shooter game, inspired by the great old classic FPS games that defined the genre. Fight your way through 18 handcrafted levels of frantic action paced gameplay, from easy to hardcore levels of difficulty.Features:
  • 18 hand crafted levels (2.5D)
  • Levels can be finished with or without jumps (Jumps available only when you find the Anti-Grav Boots)
  • 6 weapons (5 ranged, 1 melee)
  • 5 difficulty levels, Permadeath and Blackout modes
  • Global leaderboard rankings according to your total performance
  • Secrets are not optional but necessary to upgrade your armory

Do you have what it takes to beat the game? Give a shot to our free demo that you can find on our website. Gorescript was created by a single person in a custom game engine built from scratch as an ode to the great old first person shooters with an emphasis on frantic paced action gameplay.
Release date
Sergiu Bucur
Age rating
Not rated

System requirements for PC

  • OS: 64-bit Windows 7 SP1 or later
  • Processor: 2.4 Ghz
  • Memory: 2 GB RAM
  • Graphics: Intel HD 5000 / Nvidia GT440 / ATI Radeon 4650 or later
  • DirectX: Version 10
  • Storage: 500 MB available space
  • Graphics: Nvidia GTX 670 / AMD Radeon HD 7870 or later
  • DirectX: Version 11
Edit the game info
Last Modified: Aug 28, 2019

Where to buy


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1 edit
Beat the first boss.
Artifact Hunter
Get all the artifacts.
Shotgun Run
Using only the Double Shotgun, kill at least 50 enemies in a level and finish it.
Get all the weapons.
Beat the second boss and finish the game.
view all achievements
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Gorescript reviews and comments

Translated by
Microsoft from Russian
If last year's Intrude paid homage to Wolfenstein 3D, then Gorescript does it rather in regards to Doom. It has The same concept of passing levels through the selection of multicolored keys that open previously inaccessible zones on the map. At the same time, the design of the cards is the same unpredictable, multiplatform and in general without obvious repetitions. In a few moments, the game effectively delivers enemies, releasing them on you because of the walls of a whole bunch. Alas, such moments would like more. With the Jester mechanics in general a similar situation, she looks in 1993. You are simultaneously attacked and melee and ranged enemies. Though it is necessary to mention at once that in Gorescript only 3 kinds of enemies where the third kind rather as an exception. Therefore, there are no obvious analogies with such minimalism, but in general, the passage still needs to be constantly in motion, dodging fast-firing eyes and pressing the boots of the red Pakmens. Killer Jump Boots-This is the main highlight of the game. They do not have a reload and in the blink of an eye will allow the player to touch the ceiling, so huge jumps in them. With This, of course, the author overtook, let in the game the height of jumps and is due to the game moments, but in practice not always meet large halls, where this feature would look more appropriate. But Unlike the shots shotgun, the pakmens die from landing on them at once, as well as the eyes. Add to that the fact that with such deadly jumps (as with the shots), the found artifact restores your health, and in the set of red pakmens at the levels immediately appears meaning. This is not the only artifact that pours into the gameplay, besides it also has another one that doubles the damage and lowers your health every second. Great Gifts for speedrunners. Yes, as well as Intrude, this game passes for 2-3 hours, without special haste. Therefore, its main challenge is rather not just to pass, but to score as many points for the passage of the level, the results of which are immediately displayed in the general table of players. To do this, it is suggested to try Gorescript on the complexity of Masochist, with the included Permenent death and another option that removes all the light in the game (not counting the bulbs of enemies and bonuses). Try to include it all at once and go through the Spirobean. Of Course, it can only happen if you start to practice in these modes separately. Perhaps you will Be able to take the second place in front of the developer in the table, he has just an unrealistic number of points. Otherwise Gorescript is a recognizable shooter of the old school, which lacks depth in everything. Your skills undergo a noise test, but huge jumps and a small number of enemies make it very superficial. The Flow of enemies could also play in this, more often colliding player with sudden enemies from under the walls. In Doom it was taken As a basis. And Yet it is a cheerful game walk with some highlights in the form of reflective bullets, jump boots and a pair of artifacts. The good Old secrets on the levels are present. And It's under a diverse soundtrack, making your passage from the first sounding much more gambling.
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