Gorigami [cancelled]
About
Gorigami as it is now is a prototype of a platformer with an emphasis on fighting large, imposing boss monsters. Deal damage by dash attacking into enemies and sawing through limbs.
This was an experimental project that blends tight platforming with cinematic and satisfying moments. In the end though, it suffered from a lack of a cohesive vision and overall gameplay that wasn't much fun. However several of Gorigami's mechanics are fun on their own and will likely work their way into my future projects. Sadly it just wasn't coming together, thus I've pulled the plug on this game's development before dedicating too much time to it.