Translated by
Microsoft from Deutsch
Microsoft from Deutsch
One of the best Games in recent Years!
Now I have some Years of Game experience and can't do much with today's games, which I Don't think are any real Games anymore!
With this indie pearl, however, everything is just right!
Maybe you can mum about the Game length, but for me seen this one also fit!
All I can say is: HOLT IT YOU!!!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
I cried with Laughter tears when I played This Game.
The Controls are intentionally a bit wavering and reminiscent of Titles like Octodad. This generates the most abstruse Situations and the simplest of projects give rise to the most memorable Moments.
Leading Through the Air on a Leaf, riding through space on a Plant Sprout, with a Sheep falling into gravity: The Game offered Tension and Relaxation. Harmony and Chaos. Euphoria and Silence.
A fantastic Game!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
The Story of the amiable Robot BUD is quickly told.
Stranded on a strange Planet, he must make his Way back to the Mothership.
Of course, the best way to do this is by riding into Space on a giant Plant, everyone knows that.
On the Way there he finds some Gadgets that make his Way easier, but he spends most Of his time painstakingly hanging himself up to his Plant The Gameplay is simple, but in the rather short Playing Time it never gets boring the Opposite: Spurred on by the Demand To explore the Planet further and reach new Heights, Time flies as if in Flight.
Combine that with a simple but gorgeous graphic Style and you'll get a surprisingly good Game.
A clear Recommendation from me!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
A beautiful Game! Literally, "Game" With little B.U.D., a rattled robot, you land on a foreign Planet and are tasked with making a "Star Plants" grow. And so you climb, jump and run over this alien planet and explore the Surroundings.
The Robot controls itself best with the Gamepad alone in order to be able to master the ulcous Control in places. Anyone who knows Gangbeasts has already become Accustomed to the Principle that a Trigger controls a Hand. B.U.D. is also not completely steadfast and tortures more than that he is running out, but this does not disturb, but rather contributes to Humor.
The Graphics are very stylized and suitable for the Game, but of course no Crysis (you don't miss here either).
However, the Music is magnificently composed and you could just linger in the Main Menu.
One should Note that the World "unfortunately" is not randomly generated with every game run, but there is this fixed World to Explore. Only on the "Star plant" itself can one control Oneself as the Plant spreads each Time you grow.
It is also Important that you should play the Game more for Exploring and Experiencing and not in order to reach the End directly. Allow Yourself Time and Peace while Playing.
TL: DR-A great Game that comes very close to the Term "play." For £7.99to, a Recommendation is defined.
Grow Home is a strange mixture of Assassin's Creed and Disney's WALL·E.
WALL·E part: You play as a robot—the name's BUD—on a planet without humans. And you are strangely obsessed with a particular plant. You look like a pile of old rubbish, but also strangely cute.
Assassin's Creed part: you can easily climb up almost on any surface. You just have to hold some buttons and constantly push your character to a certain direction. If you remember some of the first parts of AC you may recall how terrible the controls were—you spent 90% of the game ‘locked up’, so to speak, meaning you had to hold down some buttons to climb/run and since you climbed and ran 90% of the game, you easily ended up with numb fingers. While the idea that you use left and right ‘hands’ separetly of the robot is okay, constant climbing makes the gameplay very tiring.
All in all, this might be a good game for some, if you don't mind the awkward controls and love the visual style. I, for one, didn't enjoy the overal looks of Grow Home. It looked cute and entertaining for me in trailers, so I instantly bought the original game and the sequel, but spending some time with BUD made me see the difference between the creative minimalism and the lazy-ass half-hearted yet bright-colored 3D-low-polly visuals. Unfortunately, I think that Grow Home falls in the second category.
WALL·E part: You play as a robot—the name's BUD—on a planet without humans. And you are strangely obsessed with a particular plant. You look like a pile of old rubbish, but also strangely cute.
Assassin's Creed part: you can easily climb up almost on any surface. You just have to hold some buttons and constantly push your character to a certain direction. If you remember some of the first parts of AC you may recall how terrible the controls were—you spent 90% of the game ‘locked up’, so to speak, meaning you had to hold down some buttons to climb/run and since you climbed and ran 90% of the game, you easily ended up with numb fingers. While the idea that you use left and right ‘hands’ separetly of the robot is okay, constant climbing makes the gameplay very tiring.
All in all, this might be a good game for some, if you don't mind the awkward controls and love the visual style. I, for one, didn't enjoy the overal looks of Grow Home. It looked cute and entertaining for me in trailers, so I instantly bought the original game and the sequel, but spending some time with BUD made me see the difference between the creative minimalism and the lazy-ass half-hearted yet bright-colored 3D-low-polly visuals. Unfortunately, I think that Grow Home falls in the second category.
«Boooring»