Growing Up
About
Experience the entire journey from toddler to adulthood as you learn new skills, participate in various activities, develop your mind, manage your daily schedule, explore the city, forge friendships, and survive through school. Upon reaching adulthood, your future career, as well as your romantic partner will be revealed to you as you continue the legacy of your family by having a child of your own! And then... experience the life of your child, as the cycle begins anew, and brand new adventures await you!
Chilling in 1990s
Lose yourself in the lavishly handcrafted sceneries straight from the 90s. In an era of rapid social change as well as the soaring rise of pop culture, your journey through life will be accompanied by both endearing friends and nostalgic city, with more than 30 locations to explore. Visit the cinema, grab popcorn to watch "Dino Park", toss a few coins to get a tape recorded by "Boys Next Door" from a street shop. Take your time, the city is not going anywhere.
Unique Playthroughs
Each life is different, and each and every character you create will face different challenges and meet different people. The choices you make will result in wildly different outcomes!
Branching Narrative
Your choices dictate the development of the narrative. With more than 1000 lines of dialogues for each character, as well as multiple endings for you and your friends, depending on your choices, every decision you make will echo through the entire journey of your character.
Friends For Life
Playing, fighting, falling in love, few things in your journey to adulthood can be done without a friend. Growing Up features 19 characters whose stories unfold alongside yours. Forge your relationship with them in any way your heart desires, romantic or purely platonic - the choice is yours.
Dynamic Game Experience
Growing Up features a variety of systems. Build your mind and aptitude with our handcrafted mini-game; Master the art of scheduling your daily activities; Ace your way into the best school in challenging exams; Build your character by participating in a plethora of extracurricular activities.
In-Depth Skill System
With more than 200 skills to acquire and master, you will have the ultimate freedom to shape the future of your character and end up with one of 42 unique careers! Some are easy, some are hard to get, but how about becoming an Astronaut, a CEO of a gaming company, a famous actress... or maybe even the President of the United States of America?
Shopping & Customization
Customize your character with a wide range of items, including clothing and hairstyles. Your character's room appearance will also differ depending the skills you learn! Different choices uniquely enhance your gameplay experience including unlocking new locations, characters and certain features of a future offspring.
All-star Team
Growing Up is a game with rich storytelling and unique art style, from an all-star team of creators - including creative director Daniel Sadowski (director and lead writer on Gardens Inc. & Dr. Cares series), art director Gracjana Zielińska (lead artist on Cinders & Solstice), Kacper Kwiatkowski (designer and writer on This War of Mine), Christian Divine (lead writer on Life is Strange series), Matthew Ritter (writer on Tales from the Borderlands & Twin Mirror), Emma Vieceli (comic book writer on Doctor Who, Back to the Future, & Life is Strange), and the music composer Jim Guthrie (Planet Coaster & Reigns: Her Majesty).
Chilling in 1990s
Lose yourself in the lavishly handcrafted sceneries straight from the 90s. In an era of rapid social change as well as the soaring rise of pop culture, your journey through life will be accompanied by both endearing friends and nostalgic city, with more than 30 locations to explore. Visit the cinema, grab popcorn to watch "Dino Park", toss a few coins to get a tape recorded by "Boys Next Door" from a street shop. Take your time, the city is not going anywhere.
Unique Playthroughs
Each life is different, and each and every character you create will face different challenges and meet different people. The choices you make will result in wildly different outcomes!
Branching Narrative
Your choices dictate the development of the narrative. With more than 1000 lines of dialogues for each character, as well as multiple endings for you and your friends, depending on your choices, every decision you make will echo through the entire journey of your character.
Friends For Life
Playing, fighting, falling in love, few things in your journey to adulthood can be done without a friend. Growing Up features 19 characters whose stories unfold alongside yours. Forge your relationship with them in any way your heart desires, romantic or purely platonic - the choice is yours.
Dynamic Game Experience
Growing Up features a variety of systems. Build your mind and aptitude with our handcrafted mini-game; Master the art of scheduling your daily activities; Ace your way into the best school in challenging exams; Build your character by participating in a plethora of extracurricular activities.
In-Depth Skill System
With more than 200 skills to acquire and master, you will have the ultimate freedom to shape the future of your character and end up with one of 42 unique careers! Some are easy, some are hard to get, but how about becoming an Astronaut, a CEO of a gaming company, a famous actress... or maybe even the President of the United States of America?
Shopping & Customization
Customize your character with a wide range of items, including clothing and hairstyles. Your character's room appearance will also differ depending the skills you learn! Different choices uniquely enhance your gameplay experience including unlocking new locations, characters and certain features of a future offspring.
All-star Team
Growing Up is a game with rich storytelling and unique art style, from an all-star team of creators - including creative director Daniel Sadowski (director and lead writer on Gardens Inc. & Dr. Cares series), art director Gracjana Zielińska (lead artist on Cinders & Solstice), Kacper Kwiatkowski (designer and writer on This War of Mine), Christian Divine (lead writer on Life is Strange series), Matthew Ritter (writer on Tales from the Borderlands & Twin Mirror), Emma Vieceli (comic book writer on Doctor Who, Back to the Future, & Life is Strange), and the music composer Jim Guthrie (Planet Coaster & Reigns: Her Majesty).
System requirements for PC
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 7 (SP1), Windows 10
- Processor: 1.2 GHz Intel or equivilent AMD family
- Memory: 2 GB RAM
- Graphics: DirectX 10 compatible GPU
- DirectX: Version 10
- Storage: 2 GB available space
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 1.2 GHz Intel or equivilent AMD family
- Memory: 4 GB RAM
- Graphics: DirectX 10 compatible GPU
- DirectX: Version 10
- Storage: 2 GB available space
System requirements for Xbox One
System requirements for PlayStation 4
System requirements for macOS
Minimum:
- Requires a 64-bit processor and operating system
- OS: macOS Sierra 10.12+
- Processor: 64 bit
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 6000
- Storage: 2 GB available space
Recommended:
- Requires a 64-bit processor and operating system
- OS: macOS Sierra 10.12+
- Processor: 64 bit
- Memory: 4 GB RAM
- Graphics: Intel Iris Plus Graphics 640
- Storage: 2 GB available space
Last Modified: Dec 21, 2024
Where to buy
Steam
GOG
Top contributors
Growing Up reviews and comments
This is a cool game, one that I am happy to support. It's not long at all, I read somewhere that it takes about 3 hours, but I'm not even sure if it took me that long. I would guess 2 hours or maybe a little more. For 13-15 dollars, depending if it's on sale or not, that's a lot of money! You're not getting much value from this game, unless you plan to replay it a lot to see the different storylines and what not. I imagine there are more characters to meet and more places to explore, but I don't really have the urge to. I spent my time, experienced my character's journey, and I'm happy to pop out. I won't return to this game, but I won't forget it. It hit me in the feels a time or two, and even thought the writing isn't ground breaking, it is reliable and I think when you see the art style, you know the type of game that you're getting into. It gets my seal of approval and some, and the soundtrack is amazing. I want to know, was it created solely for the game?
«OST on repeat»