Helsing (Michael Anderson)
About
Helsing is walking simulator based on the ending of Bram Stoker's Dracula. In it you play as Mina, stranded in Draculas castle, and following in the footsteps of her companion Van Helsing who is continuously out of her reach.
This game was made by a small team of 3 over a 6 week dev cycle. I am personally responsible for:
100% of the level design/environment design/asset placing (rocks, trees, items, castle, etc.)
100% of the audio design
50% of the game scripting
Most of the assets in this game are taken from packs including:
Rocky Hills Environment Mega Pack: https://assetstore.unity.com/packages/3d/environments/landscapes/rocky-hills-env...
Medieval Stone Keep: https://assetstore.unity.com/packages/3d/environments/medieval-stone-keep-56596#...
Blacksmiths Forge: https://assetstore.unity.com/packages/3d/environments/fantasy/blacksmith-s-forge...
Everything else was made by or 3D modeler, and some assets were re-textured by her as well.