Average Playtime: 4 hours

Hieroglyphika

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About

Open the gate to the egyptian underworld!

Hieroglyphika is a roguelike game completely without text but with pictograms.

You get lost in an ancient egyptian pyramid buried deep under the sand of the desert and full of traps and monstrous beings. Decrypt hieroglyphs to learn spells and to understand the magical nature of artifacts.GAMEPLAY

Fight your way through dangerous corridors down to the deeper levels of the pyramid in a turn-based fashion. Open sarcophagi or kill enemies and you will find loot. Cast the spells of the dead. Defend yourself with ancient shields. Push your enemies into bottomless pits. Or strike them down with enchanted weapons.

There is no hand-holding of any kind. Figure out the mechanics and rules on your own. Be attentive and creative. Find novel solutions to odd combinations of random events. Be an explorer!
Platforms
Release date
Developer
M. Hanka
Publisher
Liu Lidan
Age rating
Not rated
Website
http://mhanka.com/

System requirements for PC

Minimum:
  • OS: Windows 7, 8, 10
  • Processor: 1.6 GHz
  • Memory: 1 GB RAM
  • Graphics: 128 MB
  • Storage: 100 MB available space
  • Additional Notes: 16:9 display recommended
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Last Modified: Aug 28, 2019

Where to buy

Steam

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Sinkler

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accujazz

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Hieroglyphika reviews and comments

Translated by
Microsoft from Deutsch
Hieroglyphika is a rogue-like RPG without Words. The entire Game comes with Pictograms to describe, for Example, gun Skills or Spells. The Player and the computer-controlled Opponents draw in a rottby-way manner; Move or attack. The Egyptian Pyramids are not only peppered with the namesake Characters, but also with Traps of different Species. And most importantly: With Treasures that Promise infinite Wealth. Fans of Rogue, Nethack or Dungeon Crawl Stone Soup should urgently take a Look at Hieroglyphics: https://youtu.be/RyRrU-GKdDE
Translated by
Microsoft from French
Excellent but without pity, it is a turn-by-turn Roguelike which has the particularity of having no text. It is up to the player to discover and decipher each glyph in order to exploit its environment and survive. If from the beginning you are hunted down and put in pieces by balrogues, innutile of ragequit must just start again hoping to fall on a better loot... As you progress, you will have information about the mummies of the levels that you have completed, which should facilitate your next parts. Little trick: this game is hardcore, but if by chance you have managed to cross several levels and you feel that the chance will turn, so make a backup of your backup. It is "hovered" here (under Win7): C:\Users\ \AppData\Local\Hieroglyphika voila, you have a "bronze man" mode.
Translated by
Microsoft from French
Little Roguelike with a speedrun appearance, which quickly becomes punitive enough. We face mythic creatures at the command of a small archaeologist who visits the graves (Yes said like that I too find it disgusting) and avoid traps (which can also prove to be allies as well as annoying opponents), in a "scrolling" (which only advances if we do) horizontal in which one cannot go back and on which the enemies arrive on both sides, which pushes to rush as in race not to find invaded by opponents become too tough . No text, you will have to remember what skill is associated with what image and therefore you make to the climate (or cheat by drawing on a notebook, too). The interest of this game is that of the challenge, because one dies to die again... I am not at the moment not arrived far...;)
Translated by
Microsoft from French
Not crazy. That's right, there's no text, so we don't understand anything. We have four stats, obviously an attack stat, a defense, a precision. The latest stat, no idea what it is. This game is rather cruel, we arrive in front of a monster attacking with squalls, it makes us back, we try to move forward, game over. We take a gust from the other end of the map, it pushes us into a hole, we die. We have spells, useless. Steal 2 HP by being in body to body when you take a hit at 10 right after, no interest. Swinging a fireball on enemies that are all insensitive to fire, no interest. Far too frustrating to be fun. I like games that resist me, but this is just not fun. One is far from a binding of Isaac or one always manages to close the first level. Here, we pass the first level once out of 10. Just have the right weapon, a good shield and it's over.
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