Highborn (itch)

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Jan 19, made of Game Jam of the Week. 

a space navy combat game.. (I mean "proof of concept" ) about Planetary Bombardment and living in a far future feudal society. 

WASD and Arrow Keys to control spaceship

Planet Targeting with Insert/PageUp and Home/End keys. 

Right mouse button fires a "test" missile which doesn't kill anything yet.

380 megs.. i'm going to reduce that down. 

Player commands a large spaceship.. spaceship will have a "card" on screen, card will have buttons, buttons issue orders, have a time-out function.. 

planet has a population, who lives in the cities.. when population gets attacked, population will diminish.. 

that's all I got, a continuation of "Exterminatus Extremis".. but with some original art so I don't burn out on it while learning some new stuff (I'm more of an art person than a coder).. but my main goal here is to make orbital bombardment look cool, try to destroy the planet.. and place some random cities and show a "population" score on screen.. if I can recreate the "asteroid camoflague" from Jodoroski's Dune on that Spice Pirate spaceship, I'll be very happy. 

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DerrickMoore
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Not rated

System requirements for PC

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Last Modified: Jan 20, 2020

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itch.io