HoCWar
About
HoCWar - is a Collectible Card Game in the World War II setting.
This is your chance to become a real General! Bring your armies to the glory in the new card game HoCWar.
Get caught up in the inclement world of merciless card wars!
Computer Collectible Card Games today at its popular zenith. However truly original ideas which supplement something new in genre and not just exploiting the features of hits, are not so many. But our new CCG HoCWar goes far beyond many competitors because of its originality.
Here are just some of features of the game:
1. World Wat II setting. As in other games the characters are mostly fictional in HoCWar cards represent true mechanisms and troops of USSR and Germany.
2. Dual-mode format: simplified mode for beginners and hard mode which was designed for lovers of long and intensive battles.
3. Fog of War: Cells on the battlefield has a visibility attribute. The invisible cells called Hidden.
The system Pay-To-Win aren’t presented in the game, In-Game Purchases didn’t affect the balance of the game and don’t give any significant advantage to players. Much more importance has the player’s skill and chosen strategy.
In the nearest future the game will present:
1. “Transitive” cards. It is very valuable cards which can’t be bought and can be received only from the battles. If your opponent use one of those cards in battle and if you won the match, you receive a copy of this card, and your opponent waste it.
2. “Trophy cards”. It’s a type of card, which you can receive after the battle with certain possibility. It differs from Standard card only by good-looking visualization, but characteristics and perks are just the same.
3. “Day and night” system. Depending on the time of the day cards and tactics will have different power, for instance: aviation at the night time won’t be such effective as it is in daylight.
4. Fights on the land, on the sea and in the air; single battles in the format of separate missions and story campaigns; multiplayer combats on the Global Conflict map; upgrading the troops.
5. Global Conflict. It’s a whole new world in the game, the events of it will be occur on a world map. In the combats on the different areas can participate just the specific kind of troops, for example in the sea you can use only fleet and aviation. “Day and night” system will make a difference in the Global Conflict as well. And the most important thing – the world will split not just among the separate unions, but states and blocs of nations!
6. New fractions likе Japan, U.S., Poland, Finland, Britain and more to follow, which will diversify gameplay and complement the Global Conflict map.
It’s not all of our plans and we will update info about us periodically and keep you posted!
See you on the battlefield!
This is your chance to become a real General! Bring your armies to the glory in the new card game HoCWar.
Get caught up in the inclement world of merciless card wars!
Computer Collectible Card Games today at its popular zenith. However truly original ideas which supplement something new in genre and not just exploiting the features of hits, are not so many. But our new CCG HoCWar goes far beyond many competitors because of its originality.
Here are just some of features of the game:
1. World Wat II setting. As in other games the characters are mostly fictional in HoCWar cards represent true mechanisms and troops of USSR and Germany.
2. Dual-mode format: simplified mode for beginners and hard mode which was designed for lovers of long and intensive battles.
3. Fog of War: Cells on the battlefield has a visibility attribute. The invisible cells called Hidden.
The system Pay-To-Win aren’t presented in the game, In-Game Purchases didn’t affect the balance of the game and don’t give any significant advantage to players. Much more importance has the player’s skill and chosen strategy.
In the nearest future the game will present:
1. “Transitive” cards. It is very valuable cards which can’t be bought and can be received only from the battles. If your opponent use one of those cards in battle and if you won the match, you receive a copy of this card, and your opponent waste it.
2. “Trophy cards”. It’s a type of card, which you can receive after the battle with certain possibility. It differs from Standard card only by good-looking visualization, but characteristics and perks are just the same.
3. “Day and night” system. Depending on the time of the day cards and tactics will have different power, for instance: aviation at the night time won’t be such effective as it is in daylight.
4. Fights on the land, on the sea and in the air; single battles in the format of separate missions and story campaigns; multiplayer combats on the Global Conflict map; upgrading the troops.
5. Global Conflict. It’s a whole new world in the game, the events of it will be occur on a world map. In the combats on the different areas can participate just the specific kind of troops, for example in the sea you can use only fleet and aviation. “Day and night” system will make a difference in the Global Conflict as well. And the most important thing – the world will split not just among the separate unions, but states and blocs of nations!
6. New fractions likе Japan, U.S., Poland, Finland, Britain and more to follow, which will diversify gameplay and complement the Global Conflict map.
It’s not all of our plans and we will update info about us periodically and keep you posted!
See you on the battlefield!
System requirements for PC
Minimum:
- OS: Windows Vista/7/ 8/10
- Processor: Intel Pentium D or AMD Athlon 64 X2
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 6800 (256 MB) or ATI Radeon X1600 Pro (256 MB) or better
- DirectX: Version 9.0c
- Storage: 3 GB available space
- Sound Card: DirectX 9.0c
Recommended:
- OS: Windows Vista/7/ 8/10
- Processor: Intel Core 2 Duo E6600 (2.4 GHz) or AMD Athlon 64 X2 5000+ (2.6 GHz) or better
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 8800 GT (512 MB) or ATI Radeon HD 4850 (512 MB) or better
- DirectX: Version 9.0c
- Storage: 3 GB available space
- Sound Card: DirectX 9.0c
HoCWar reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review The Menu is implemented awkwardly, so there is only one Multiplayer function, so I can't tell you about the Game Mechanics or the In-game, as there are simply no Players you could compete against.
The Game is like a Sack of Rice that falls over in China ...!! UNITERESSANT!!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Ansich Good Thought ... ABBER No Players Online Mega Little Units No Rewards for Wins, What am I playing this for?
-Habs played with a Buddy And have won 3 of 3 games (as Wehrmacht) and 2 times because of a Glitch I was allowed to attack infinitely often ... WTF?
So Playing Function ♥ ♥ ♥ ♥ t halt mega ab ... (If it's a Buff or so please say then I'll take that back:D)
So Conclusion: Nick Thought with cool Scenario just unfortunately extremely busted, no variety, no Players, No Game goal So unfortunately basically a Senseless download of Data waste ..
Since the Game has also been out since December 29, 2016, I don't really Have any hope for great Improvement.
Translated by
Microsoft from French
Microsoft from French
Early access review good game, a very good potential, a card game not to be missed if development continues as well.
Negative points: it lacks a French translation, other playable nation and a balancing of certain unit to review, the price of the cards is very expensive knowing that 6 cards costs 1050 and that we win 25 per game it comes back to make 42 matches to be able buy 6 cards.
Positive points: the voices, the graphics are worked, the music sticks to the mood, the presence of different battlefields my wishes for the future of the game: events with a dynamic battle mode with a front that advances or moves backwards depending victories of the camps during the battles, and also make more nation and why not a France divided between France free and France of Vichy with different units.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review HOCWar, for me a very entertaining 2nd World War Collectible Card Game. A Round can go from 2-3 Minutes to 15 Minutes. 2-3 Minutes can only be reached if you have been playing for a While and now have a correspondingly good Deck.
HOCWar can be very well developed or developed, and thus has the Potential to become a very popular Game. There would just have to be more People playing and giving more Cards in total.
Negative is the Fact that the Game is only available in English and Russian, but the few Words English that are on the Cards has been quickly learned as they are constantly repeated on other Cards.
Enjoy Testing your Siegfried Drago