Average Playtime: 3 hours

The Masterplan

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The Masterplan is an award-winning tactical squad-based heist game set in 1970s. The 2D top-down view gives you a great overview of what's happening at any given moment, allowing you to be a real criminal mastermind. Features hand-drawn 2D graphics and fun group control, granting you total control - at least until someone calls the cops and everything goes haywire.

During the game you'll need to heist your way through 20 unique hand-crafted heists in a persisting career mode, manage your crew from heist to heist by hiring the right goons and by making sure they are properly equipped. A test of a true mastermind will be to execute the plan to perfection, keep the goons alive, and walk away with the maximum loot from each heist.

Depending on your preference, you can hit your targets loud, or in stealth, or a mix of both. Keep the civilians under control, knock them out, or leave no witnesses. It's all up to you, just make sure you won't be there when the cops arrive - or be ready for a brutal firefight.

If you are hungry for more content on top of the campaign, you can test your mettle in the 8 challenge maps, built by the development team, available through Steam Workshop. And with Steam Workshop support, players can also create their own heists!Key Features
  • Heist your target silently or go guns blazing - your choice (and your consequences)
  • Switch the game into Slow-Motion on demand, to give you time to plan and to give your orders
  • Control civilians and guards at gunpoint with the unique threaten system
  • Employ a variety of weaponry and gear, from pistols and bombs to shotguns and tranquilizer guns
  • Carry and hide bodies to avoid detection
  • Use disguises to infiltrate forbidden areas
  • Disable electrical systems
  • Manage your crew
  • Unlock and rob 20 unique heist locations, each allowing you to choose your own approach and play in a sandbox environment
  • Discover, plan, and execute the greatest heist in the history of mankind!
  • Access and create more heists and content via Steam Workshop

Release date
Shark Punch
Shark Punch
Age rating
17+ Mature

System requirements for Linux

  • OS: Ubuntu 12.04 or later
  • Processor: Intel Core™ 2 Duo or faster
  • Graphics: 256 MB
  • Storage: 300 MB available space
  • Sound Card: Yes
  • Additional Notes: Recommend a two-button mouse + mouse wheel

System requirements for PC

  • OS: Windows Vista or later
  • Processor: Intel Core™ 2 Duo or faster
  • Memory: 4 GB RAM
  • Graphics: 256 MB OpenGL 2.0 compatible video card
  • Storage: 300 MB available space
  • Sound Card: Yes
  • Additional Notes: Recommend a two-button mouse + mouse wheel

System requirements for macOS

  • OS: 10.6.8 Snow Leopard or later
  • Processor: Intel Core™ 2 Duo or faster
  • Memory: 4 GB RAM
  • Graphics: 256 MB
  • Storage: 300 MB available space
  • Sound Card: Yes
  • Additional Notes: Recommend a two-button mouse + mouse wheel
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Last Modified: Sep 17, 2019

Where to buy


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1 edit
The Masterplan - Steam Greenlight Trailer
Jun 17, 2014
Shark Punch
The Masterplan - Ep. 1 - Gameplay Introduction! - Let's Play
May 31, 2015
Let's Play The Masterplan - Episode 1 - Introduction to Gameplay
Sep 14, 2014
The Masterplan EXPLAINED | Captain Fanta, DanTDM, Trayaurus & N60Sean
Jul 12, 2018
The Masterplan - Ep. 2 - The Smash and Grab! - Let's Play
Jun 1, 2015
Jun 6, 2015: The Masterplan - Research Stream
Jun 7, 2015
View all videos
76,744 items
The Two Comma Club
Earn $1M total from normal heists.
The Legend of Bonnie and Clyde
It's My Dayjob
Spend total of 8 hours on heists.
Family Business
Hire two goons with the same last name.
You Got Yourself a Posse
Have six goons in your gang.
view all achievements
14 items
Let's Rob Banks! Dan Plays The Masterplan (PC)
The Masterplan
Let's Rob Banks! Dan Plays The Masterplan (PC)
View all streams
7 items

The Masterplan reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Have both made a Youtube video in German and written a Review: https://www.youtube.com/watch?v=Bee6NPl48kc&feature=youtu.be This is my first Review since I find The Masterplan particularly worthy of Support and it also sometimes Not already gave 10,000 Reviews. As a big Fan of Payday, Payday 2 and also Hotline Miami, I immediately became aware of the Game. I haven't heard much good from Early Access Games so far, a lot of friends have been disappointed with other Titles. Still, the Idea behind The Masterplan fascinated me and I really wanted to test it out. What can I say about this: Positive:-Despite 2D Graphics a really nice Game, please don't be deterred by it, even Games that don't need the starkest PC can be great, this it is in any case. -Already many different Jobs, from small Kiosks to Jewelry stores, Bars to big Bank-Good Control, super Game principle with viiiiiel Air up-82 MB Game size!!!!! Again, this does not Detract from Con's Fun:-In principle, nothing, you have to consider for yourself whether you want to spend the 10 Euros now, it is no Secret that you will get Games with in the long Term for the same money. But with Workshop and regular UPdates, The Masterplan will provide a Lot of Game time and especially Gameplay
Translated by
Microsoft from French
Excellent game, we have time to plan his shot once on the map, then once we start everything goes pretty naturally. Discrete strategies are to be preferred, even if nothing ever happens at 100% as expected... Like in real what! I prefer this game to doorkickers (which boils down to shoot bad guys, here it's even the other way around, except some missions...) I do not understand those who say that it is necessary to grinder to progress... Admittedly I have not yet finished the game, but it is easy to have a team of 4. Then for the equipment, it is far from indispensable to have weapons of madness. Indeed when you kill people, you suffer a Malus on the money earned, due to "cleaning" (in fact bribes for the case to be classified). These Malus are very important: during a mission or I killed 5 people, it was 86% of the sum won. What to encourage to play fine... Little tricks:-the "weapon" of the beginning is useful the time to buy something more serious...-When you knock someone out the person will rise, usually in a very bad mood. It is possible to compensate for this by making someone dizzy by a conscious hostage. -any hostage (with very few exceptions) will be quiet for the whole mission if it is held in cheek by 2 of your men-it is possible to imprison the hostages by asking them to go in a room then to lock it (what a foot!! ♥)
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