Average Playtime: 1 hour

Hunted: One Step Too Far

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You love to geocache. It's a good way to escape the daily life. You like doing it alone and at night. It has that special adrenaline rush.
But what will you do, when you find out that you're not alone?

Hunted: One Step Too Far, is the first game of indie game developer DK Productions.
It is a short horror game that combines adventure, survival and walking simulator elements to one unique mix.
Expect to explore threatening environments while you are looking for the geocache.

Game Features:

- multiple open area levels
- no cheap jumpscares
- living world
- atmospheric soundtrack
- creepy environments
- unique enemies
- unique story

-Please look for the system specs. If your computer does not have the recommended hardware, please don't purchase this game.

Do yourself a favor: Play this game at night. In the dark. With headphones. This ensures the best possible game experience.
Release date
DK Productions
DK Productions
Age rating
Not rated

System requirements for PC

  • OS: XP, Vista, 7, 8, 10
  • Processor: Intel Dual-Core i5 2.6 GHZ or better
  • Memory: 4 GB RAM
  • Graphics: Radeon 6850 or better
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: May run on systems with lower specs, but with low framerate.
  • OS: XP, Vista, 7, 8, 10
  • Processor: Intel Quad-Core i7 3.5 GHZ or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 660Ti or greater, AMD Radeon HD 7950 or greater, 2GB Video Card (Minimum Shader Model 2.0)
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: May run on systems with lower specs, but with low framerate.
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Last Modified: Aug 28, 2019

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        Hunted: One Step Too Far reviews and comments

        Translated by
        Microsoft from Deutsch
        You run along a Dark And actually a linear path in a buckled game world with a funzel flashlight and see nix (except for the 2 Meters you look into). Buffled Doors, bustized Graphics and the Bonus level Can be reached before the actual Main Game. Just turn left at the Beginning and jump over the Fence. Great. Speaking of which only available in English. This apparently only concerns the Text of the News, but in my Death in this desolate Landscape I was impressively farewelled with the Words "You spilled it." Great. I am no longer particularly curious about how to proceed. This First Work by DK Productions certainly belongs again and again completely outdated.
        Translated by
        Microsoft from Italian
        Ok, I want to leave the thumbs up only because I think the game has SOME good points. I feel there's something missing. But I'll just talk about the technical side, here. You see, man... LOADING TIME takes forever. And ambientations are uselessly large! It's boring. Btw, the graphis is really far from amazing, but... The framerate is BAD. Ok, I know Gameguru engine is heavy and slow and needs to be improved, but did you even lightmap your levels? I guess you did, anyway I suggest much more optimization, I have an average machine (on wich I play AAA modern titles), and I get around 20fps (and even less during the walk) on Medium and even on Low, with my overclocked GTX 760. See what I mean? I don't think you need an Alienware to play a PS2-Like title. There's no graphics to justify the weight of the game.
        Translated by
        Microsoft from French
        We are not going to lie, hunted is not well-known. It starts with a time of loading so long, and that makes up the FPS so high, that you can legitimately believe that the game has crash. You really have to wait a big minute. Once the game is launched, you get a little horror play done without too many means, but a palpable willingness to deliver a good experience. You play as a Geocaching player; a very real game that corresponds to a sort of treasure hunt organized by Fellows (usually a worthless trinket or a message of congratulation). However, do not be delusional, the concept is dropped quickly enough to return to an ordinary horror game in a closed place. The graphics are at the limit of passable. Outdoors, the vegetation is dense and the result drinkable, with even some critters that cavort (but the animation is laughable). Indoors, the colors are hideous and dirty. The strong point, if one can say, lies in its sound atmosphere with, it must be granted, some beautiful finds (especially a sequence with wolves). It is not difficult and you can very well finish it without dying. (Do not squat in the water!) A number of bugs are to be regretted, but at this point they are rather fun. I will not disclose the nature of the enemies, but let us say that once discovered, they all follow the same principle. If you are not too used to horror games, it can be nice to start without any sudden. If you are a veteran escaped from the underworld, keep your sub.
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