I WALK DOWN A HALL
About
I WALK DOWN A HALL
A DOOR LEADS ME TO SALVATION
BUT WHAT TERROR DOES OPENING IT BRING?
This is a game about coming to terms with an anxiety disorder you don't understand. A hybrid of top-down adventure games like Zelda and kinetic novels, this game explores intrusive thoughts and obsessive thought patterns in a dreamscape environment. It uses utilizes a glitch-art aesthetic to create a sense of discomfort and, in some cases, create actual glitches within the game. This game will be playable on a web browser and a ROM will be available to play on an actual GameBoy.
The currently available build is a work-in-progress and the final game will hopefully take about 1 hour to play through. I hope to work with an actual musician to create an ambient soundtrack for the full game.
The game was built in GB Studio for a gamejam we did at my job. I worked off the starter template to a hang of using the tool, and am excited to build more for the full game.
NOTE: Please make sure your audio is low when playing, the temporary music is... painful.