Average Playtime: 3 hours

Mini Ghost

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About

"Mini Ghost" is a mini metroidvania where the mini hero has to... well, reading can be rather boring, right? I'll best show you the introduction of the game with a mini comic:

MINI FEATURES- MSX look and feel
- 100 mini rooms + 4 mini bosses + 24 mini items to collect or buy in mini shops
- Mini comics included
- Around 2 mini hours of gameplay
- Mini price!
- Prequel of Ghost 1.0
- Done by the mini creator of UnepicTROLL YOUR FRIENDSSteam friends are playing MiniGhost? Troll them!
You can watch them while they play, and you can shoot them stuff, make their enemies bolder, or place fake platforms.
There is no better way to laugh!MINI EDITORS
Besides, the game includes three editors:
- Level editor: create your own maps and share them on Steam Workshop
- Character editor: create your own characters and share them on Steam Workshop
- Tileset editor: give a new look to your map creating your own designs

SPEEDRUNS
The game also includes a leaderboard for speedrunners

System requirements for PC

Minimum:
  • OS: Windows XP or later
  • Processor: Intel Celeron or better
  • Memory: 128 MB RAM
  • Graphics: 256MB VRAM (NVIDIA GeForce) There can be problems with INTEL graphic cards
  • DirectX: Version 9.0
  • Storage: 20 MB available space
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Last Modified: Oct 1, 2022

Where to buy

Steam

Top contributors

Sinkler

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121
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1,000,000 items
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Beat the game without using secondary weapons
3.70%
1cc+
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7.41%
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Destroy boss zone 3 with a mine
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Troll
Change a friend's character while he/she is playing
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Mini Ghost reviews and comments

Translated by
Microsoft from Spain
"Mini Ghost" is a game homage to the Times of the MSX and prequel to the Great "Ghost 1.0", which if you have not tried, I recommend a lot. The game is made by the author of the same "Ghost 1.0" and the Indispensable "unepic", so that is already a quality certificate and we are going to have fun with him. "Mini Ghost" is a Metroidvania style game where we have to traverse a laberintico map plagued with traps and enemies, and in which we must go collecting various items that will grant us access to other parts of the map Andonde before we could not arrive. The system continues to work very well, and thanks to a clever design of the map, we spend a lot of time wandering around, discovering hidden secrets, that there are enough, and finding new routes, all without the repeating areas become heavy. The Intro of the game (and the end) are represented as a nice comic, which shows us how Ghost gets his first mission. The overall tone of the game is carefree, and with bits own of its author. "Mini Ghost" has many extras and achievements that make it more replayable, and if there is something that makes it strong is that it comes with a complete editor of maps, characters and environments, with which you can create your own worlds and bring them to the community , so if people get a little upset about creating content, this game can give you much more entertainment time. ADD also that its author is very inclined of the community (as always), attentive to the failures and the suggestions that communicates to him the people. A small, modest game, but despite the "mini", very large. Highly recommended, especially for the price of laughter you have. Rating: 7/10
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Translated by
Microsoft from French
Mini Ghost is a pre-episode of ghost 1.0, both created by franfistro. The game is a tribute to the games MSX (which I have not known personally), but that resembles the platformers ' old fashioned ' as we could have on NES or master system. It is a platformer in which we shoot to kill with elements of RPG (an XP bar that serves to regain HP) and items to find that advance the character in the adventure. People call it a ' metroidvania ' (ahahahah). Universe level one is in a kind of spaceship, mobs a little futuristic or organic for some (robots, wasps or sorts of ' crocodinosaurs ' fire-breathers completely troll), all in a retro graphic style and retro musics. The character responds perfectly well, the jumps are nice and some bumps ask for skill! There is a progression in difficulty without it being unmanageable. So we're in a game, since we're having fun. And that's positive. It will take about 4 hours of play (for 2 euros it is a performance saw the crap at 60 balls that we dare ask to buy XD) to finish the game by having everything picked up. Six hours to break everything for those who are a little slower. Moreover, the game offers other interesting or funny modes and options, like Troller his friends [...] (see trailer ^^) or the possibility of making a speedrun for example. The tool that adds the life span to the game is the editor of levels and characters. In a very playful way, you will be able to create your maps and your character! Virtually, that's a lot of hours of gaming. In addition to that, the developer is active in the hub around his game and you can ask him questions if you have any worries! Usually I buy pastries at 2 euros 80; there for 80 cents less, it's like I had eaten 20 chocolate nuns. I recommend it.
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