Average Playtime: 4 hours

Iconoclasts

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About

Robin just wants to be a mechanic and help people, but without a license that makes her a sinner in Mother’s eyes.
Ever since Robin picked up her wrench, the world’s been going nuts. Now Penance is raining down on everyone she loves and creepy One Concern agents are after her.
Something big is going on, bigger than ivory shortages or the moon breaking apart - and Robin’s in the middle of it.
Iconoclasts is the masterwork of indie developer Joakim Sandberg, seven long years in the making. Iconoclasts delivers awesome action, hilarious hijinks and emotional rollercoaster of deeply personal storytelling.
10 nut-twisting hours of Metroidvania-style platform adventure
10 densely detailed locations filled with fine-tuned action and puzzles
20+ gear-grinding, screen-filling boss battles stand in your way
3 game-changing difficulty settings supported by a unique skill system
A heart-wrenching epic -- can one mechanic fix the whole world?

Metascore
86
Release date
Developer
Joakim Sandberg
,
Bifrost Entertainment
Publisher
Bifrost Entertainment, Bifrost Ent.
Age rating
10+ Everyone 10+
Website
http://www.bifrostent.com/iconoclasts

System requirements for Xbox One

System requirements for Nintendo Switch

System requirements for PlayStation 4

System requirements for PS Vita

System requirements for PC

Minimum:
  • OS: Windows XP
  • Processor: 1 Ghz
  • Memory: 1 GB RAM
  • Graphics: Any system capable of software rendering
  • Storage: 500 MB available space
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Last Modified: Oct 7, 2024

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198,163 items
1.33%
One-Hit Wonder
Beat Challenge mode.
6.42%
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Get all chests in one playthrough.
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Multitool
Make all main tweaks.
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Coloring Agent
Survive the encounter with an agent.
view all achievements
7 items
R/place robin pt2
Mar 19, 2023
Cryp1x21
Playing Iconoclasts on CRT TV
Mar 24, 2023
CUP4JUICE_
I didnt choose the correct dialogue with Mina , can i still get the other version of the final boss where she appears?
Apr 14, 2023
supergaser
Makeship Robin Plushie Update: It got FUNDED!
Apr 14, 2023
Nyangerines
An artistic map of the game!
Apr 17, 2023
pattoo1234
Robin Plushie Makeship Campaign (ENDS APRIL 14th)
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Gamasutra plays Iconoclasts with Joakim Sandberg
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128 items

Iconoclasts reviews and comments

Gameplay is okay, enemy variety is small but the story is really good
Translated by
Microsoft from French
Between the gargantuan great animations, the scenario has turned you face and the different system of combat and interaction, this game was a hell of a favorite. We feel the pasta métroidvania of the beginning and honestly, we want to master each facet of the character to make perfect to the bosses even if it serves nothing. The gameplay is really impec and this throughout the adventure or backtracking. At the graphical level, as said before, Konjak tore it all up, all the animations have had a crazy care and work super well with this graphic universe or the pixel art is just sublime. I do not think to be objective, but for this games, will be what in my esteem, one Pat on a solid 18/20.
Translated by
Microsoft from French
Really not convinced. Iconoclasts is a friendly game with qualities, unfortunately the flaws are also numerous. The positive side, the beautiful colorful graphics, the ambiance, the music rather well made (sounds a bit more irritating) and a pleasant gameplay. On the other hand I am at 6 hours of play and I am already bored: the story is quite banal and confused, the characters bland despite a design that might suggest the opposite, and especially I find the puzzles too many, repetitive and unintuitive (one wonders regularly what we are supposed to do). The combat part lacks intensity, the enemies are mostly uninteresting, except the bosses (whose difficulty seems random). Moreover the translation is odd (unless it is the original text...) I was going to persist a little, but after one last attempt I find it so boring that I will not finish it. Result, I can not recommend it despite its attractive sides.
Translated by
Microsoft from French
Come on. Could not put a positive assessment on this game that clearly deserves more visibility. What are his qualities? -A really cool and relatively casual platform game (I mean a correct fix, and regular backup points that allow you to do sessions of 30 min max). -A stylish heroine! -A crazy pixel art (made by a single person!!)-bosses fights all different with big winks to licenses of our childhood-a really nice story to follow with endeant characters (and a translation into French well done despite some typos)-a correct lifespan (a dozen hours)-game mechanics that change a bit (via the use of a wrench!)-the ability to collect the 100% without having to start the game-and especially we feel that it was done with a gross e dose of love. It's been several years that I watched him, the project was almost cancelled many times... but it is finally there!! and it was worth it! Bravo Konjak (the developer), low hat and long life to iconoclast which has its place in me in the Pantheon of the undivided platformers (cave story, Iji, braid, limbo; to name just them...). 100% convinced, I warmly recommend < 3
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