ID.6 (Tom Rivaud)
About
ID.6 is a mobile puzzle game. You have to help ID.6 escapes a space station by crossing the levels but be careful ID.6 has a limited battery
ID.6, a robot on an space station, has been left behind after the evacuation of the station by all humans. Disappointed by their behavior he decides to flee the station by himself before its explosion, to come back to Earth and kill all the humans
ID.6 was a school project made in 2 months (October-November 2019), we had constraints to produce this game
Constraints :
- Mobile game
- Gyroscope as core gameplay
- F2P (intend to be F2P, we made fake publicities and fake shop)
WARNING : The game contains an oral tutorial in French (made with my beautiful voice :p), you should understand it without the oral part but if needed I could add a tutorial here as well
Team :
Lead Producer : Stanislas Vaslin
Game Design : Théo Gautier
Economic Game Design : Antoine Guillemot
Level Design : Paul Bonanomi - Clara Toussaint
Prog : Enzo Onesti - Tom Rivaud
3D : Maxime Veyriat (assets from Kenney.nl used)
UI : Thierry Cecchi
Vfx & Lighting : Killian Dufour
Sound Design & Compositor : Ivan Palla Cervantes