Ignite (itch) (kung_boman)
About
Ignite is a 2D platformer with a high focus on prestigious jumps. The game features a town in the 18th century that's been covered in darkness and shadows. Throughout the story you will unveil a priest's dying wish to reignite its town's light source, to save it from complete darkness. You as a player will campaign through The City of Lights and Bells with the objective to reach the cathedral and ignite the town's heart before it's too late.
This is a school project made by a team of 12 game developer-students at The Game Assembly, Stockholm, as our 4th project. The game was made in our inhouse engine over the time of 8 weeks, half-time.
Team: Light Mode
Graphics: Kalle Lindberg, Klaudia Milewska, Sean Bolster, Borna Andersson, Arvid Hjorth
Level Design: Pontus Hållberg, Simon Ottosson, Roman Kunteleev
Programming: Mathias Boman, Tobias Rasmusson, Martin Nilsson, Viktor Rissanen
Music: Kalle Lindberg
External
Voice Acting: Brandon Au
Music: Shahead Mostafafar, artlist.io (level 7-9)
SFX: soundsnap.com, zapsplat.com, pixabay.com, fesliyanstudios.com