In the Time of Pandemia
About
GOAL: SAVE AS MANY LIVES AS POSSIBLE
Actions:
Buy test kits , Test, Hospitalize, Quarantine, Lockdown
Colors:
Green = healthy or untested, Yellow = asymptomatic, Orange = symptomatic,
Red = severe, Purple = critical, Gray = recovered,
Dark gray or tombstone = deceased.
Notes:
Characters that move generate a daily income of $3.20 each for the town.
The chart at the bottom is a stacked bar graph.
WIP — Version 0.6.4.3. Thanks to Jamdemic 2020 for the initial push!
Credits:
Lead Game Developer: Khail Campos Santia
Visual Artists: Ramon del Prado & Linya Fernandez
Composers: Algernon Van Peel, Filip Žarković, & Jom Ouano
Inspired by Raph Koster's call and game design sketch for an interactive COVID-19 simulation; Grant Sanderson 's video, "Simulating an epidemic"; and John Albano's earlier interpretation of the same themes.