Average Playtime: 3 hours

INFERNIUM

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About

Pac-Man in hell
Infernium is a game filled with brutal challenges to overcome. While playing the game you won’t be able to kill or damage most of the enemies but at the same time running away without a second though is not the solution. While being chased you will need to think and reconsider your strategy and open hidden shortcuts while the world and it’s lore will unfold around you in a non-linear way making each playthrough diferent. From the creator of the multi awarded indie game of the year MIND: Path to Thalamus.


Every little change you make in Infernium will remain like that forever. As a player you will have to be smart about harvesting (or not) Light, interacting with doors, barriers and elevators and even your death. Dying does not reset the world, it’s part of the experience. That’s why there will be consequences if you act careless with your deaths.



Infernium is one of the easiest games to mod using the free Unreal Engine 4. If the world of Infernium is not enough for you explore the WORKSHOP to download expansions, modifications of Infernium or even brand new games, done with Infernium's content or custom content! PCMR Only feature.Features
  • Accesibility Matters. When making Infernium accesibility features have been taken into consideration for physically disabled, deaf and colorblind gamers.
  • Main Campaign with +14h of average playtime
  • All upcomming DLC will be free
  • A brutal prison without bars, where the world is the real cell, full of enemies and traps that will make your path challenging.
  • Agony-inducing environments and challenges.
  • 17 interconnected non-linear levels.
  • 6 Easy to use, hard to master player skills to find and improve.
  • Diferent enemy kinds. Each one will require a diferent strategy/skill to overcome.
  • Persistent world. Every little change you make in Infernium will remain like that forever.
  • Robust, deep, Photomode included.
  • New Game + Mode.
  • 24 Achievements.
  • Multiple Endings.
PC Exclusive Features
  • Twitch Integration. Your chat will be able to vote for events to happen ingame live.
  • Mod support. Browse and download mods or expand and change something in Infernium yourself! Create your own game inside Infernium if you want! Infernium is one of the easiest games to mod in Unreal Engine!
  • 8K, 4K, upscaling and custom resolutions support, including ultra wide multi monitor resolutions.
  • Robust video settings menu. Make Infernium run smooth even in the really low spec computers.
  • 16K or even more Photomode upscale output.
  • Speedrun clock integrated
  • Artbook, 4K Wallpapers, Making of and goodies included in the game files!
Can hell be beautiful?
Infernium needed memorable appealing environments (instead of the usual images of a hell full of fire, suffering, screams and lots of reddish, gore landscapes) because in Infernium the most beautiful environments are also the most dangerous ones. This tends to generate disconfort, anxiety and inquietude in the player. It is no coincidence most of the brutal dangers in Infernium can be found at daylight in plain sight rather than in the darker claustrophobic environments.

Release date
Developer
Undercoders
,
Carlos Coronado
Publisher
Carlos Coronado, Undergames
Age rating
13+ Teen
Website
http://infernium.wikia.com/wiki/Infernium_Wiki

System requirements for PlayStation 4

System requirements for Nintendo Switch

System requirements for PC

Minimum:
  • OS: Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit
  • Processor: Intel Core i3-2100 / AMD® FX-6300
  • Memory: 2 GB RAM
  • Graphics: NVIDIA® GeForce GTX 750 Ti / ATI Radeon HD 7950
  • DirectX: Version 9.0c
  • Storage: 3 GB available space
  • Sound Card: DirectX 9 sound device
  • Additional Notes: Controller support: Microsoft Xbox ® Controller for Windows® (or equivalent) recommended
Recommended:
  • OS: Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit
  • Processor: Intel Core i7-3770 / AMD® FX-8350
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce GTX 970 / ATI Radeon R9 series
  • DirectX: Version 9.0c
  • Storage: 3 GB available space
  • Sound Card: DirectX 9 sound device
  • Additional Notes: Controller support: Microsoft Xbox ® Controller for Windows® (or equivalent) recommended
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Last Modified: Sep 26, 2023

Where to buy

Nintendo Store
PlayStation Store
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Top contributors

Sinkler

1 edit
121
12.50%
Lightbringer
Get the skill to cast light into the environment
12.50%
Peace And Love
Do not jump. Do not set the advenure in motion.
12.50%
Pitagoras
Get the Triangle tattoo
25.00%
Goodbye
Exit the first castle without liberating the dog
87.50%
The Wanderer
Light your first Fire Cairn
view all achievements
27 items
Infernium white fountain speedrun in 96:19.88
Infernium dev Carlos Coronado shows Rob the behind the scenes inner workings of the game (11/09/2018)
Infernium black fountain (any%) speedrun in 11:09.38
View all streams
37 items

INFERNIUM reviews and comments

Translated by
Microsoft from Deutsch
Infernium uses mainly veteran platformer and aracde elements – and mixes them Homogeneously with modern Survival horror. On The Side of technology (Unreal Engine 4) and Gameplay, there is virtually nothing to complain about; Only the Memory Points could have liked to be placed a little closer to each other. Detailed Review: https://survivethis.news/infernium-review-survival-horror
Translated by
Microsoft from Deutsch
Hello. I would like to give you a short overview of Infernium and what kind of game you can expect: In Infernium you explore strange landscapes: castles, caves, bridges high in the air, floating islands. You the player do not know what to do there, but will soon figure out that you are in a dangerous place. Just start exploring everything else will become clear later. There are enemies that chase you and for a long time you won't be able to do anything against them. The environment becomes meaningful: narrow areas mean that you can see enemies hiding behind the next edge very late, maybe too late, from a high place you can figure out where your enemies are located, walking into a dead end while being chased means you will die. You'll have to think about your movements. If you die you'll find yourself in a room with lights. Everytime you die a light goes out. At the end of "the path of lights" there is a grey door. What will happen if all lights go out? What is behind the door? The lights you collected before now gain a new meaning: you yourself leave one of these behind if you die... The game includes such subtlety. The environments are beautiful. The game interacts with the player, e.g. by tricking him. The game is challenging (there will be probably lower difficulty mods in the future). There is lore to be found. Its usually written on walls and tells a story that seems ok for me and also isn't the main aspect of the game. The environments are beautiful and some are designed to be moved through in 3 dimensional space (you can dash from where you are standing to another location, this includes dashing over air, but not through enemies). While being marketed as a horror game, there isn't gore/real blood (just a red screen) and I like that (I normally don't play horror games). All in all I can really recommend this game if you want an experience of meaningful exploration, being chased a lot, beauty, figuring things out by yourself (but don't expect deep thought provoking riddles), the sense of an unknown world that slowly reveals itself and how it works and a challenge. 8/10 PS: I recommend not to read the guide like I did and figure out the game for yourself which I think is a large part of what it makes so enjoyable. Better ask a concrete question in the games discord channel than to spoil your experience by reading the guide. However if you want more direction and an overview about the games goals you can read the beginning of it.
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