Inferno, 80s disco
About
Once Upon a Time I used to think that the art in video games consist in telling stories. Storytelling was for me synonymous with games that should be considered as pieces of art...
However, when I started programming and developping video games, I realised that technicality is import too, and that's sometimes even more important than storytelling! That's why I started improving my games mechanics, and today I'm presenting this demo to you, a demo that offers:
-A fair amount of difficulty
-Nostalgia towards old arcade games
-Freezing time mechanic
-Random enemies generation mechanic
-A unique combat system mechanic where you have only one bar that stands for health and energy
The main goal of this demo is to test this combat system and to improve it in the future.
Enjoy!