Average Playtime: 3 hours

Intralism

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About

Intralism - fast and hard arcade. Listen to music and match notes. Master all the maps or create your own and challenge friends with online multiplayer. But remember: wrong button - failed try.

The main focus of development was on the level editor and multiplayer. Players are able to easily add their favorite music into the game and play it with friends.

Features:
  • Challenging Gameplay - For competitive players only. In the Intralism you need all of your reaction and an ear for music
  • Custom Levels - Subscribe and rate an interesting maps in Steam Workshop created by other players and become #1 in the online leaderboards
  • Level Editor - Have an interesting idea for a map? Create your own with editor and play it in multiplayer with friends via Steam Workshop
  • Multiplayer - Challenge your friends' skills in the online battle
  • In-game Items - Customize game with rare items or sell them on Steam Market
  • Achievements - Hidden and multiplayer achievements don't let you get bored. Try to master this game!
  • Online Leaderboards - Track your progress with leaderboards
  • Steam Trading Cards And Emoticons

System requirements for Linux

Minimum:
  • OS: Ubuntu 14.04 (x64)
  • Processor: Dual core from Intel or AMD at 2.8 GHz
  • Memory: 2 GB RAM
  • Graphics: nVidia Geforce 8600/9600GT (Driver v331), AMD HD 2xxx-4xxx (Driver mesa 10.5.9), AMD HD 5xxx+ (Driver mesa 10.5.9 or Catalyst 15.7), Intel HD 3000 (Driver mesa 10.6)
  • Network: Broadband Internet connection
  • Storage: 200 MB available space
  • Sound Card: OpenAL Compatible Sound Card

System requirements for PC

Minimum:
  • OS: Windows 7 (x64)
  • Processor: Dual core from Intel or AMD at 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: nVidia GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Sound Card: DirectX Compatible

System requirements for macOS

Minimum:
  • OS: OS X Mavericks 10.9
  • Processor: Dual core from Intel
  • Memory: 2 GB RAM
  • Graphics: nVidia 320M or higher, or Radeon HD 2400 or higher, or Intel HD 3000 or higher
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
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Last Modified: Sep 17, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
43
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Intralism reviews and comments

Translated by
Microsoft from Deutsch
Things I don't like about this Game: Inreadability of the Notes-> The Game doesn't challenge you through Skill like Superhexagon/Osu! /Geometry Dash Etc. But rather by being able to read the ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ (If you're a little better in Osu! And a normal Player (so NOT GN), you can think of it as trying to read AR 8.) Bad overlay (It is not recognizable, for example, whether you have missed a Note or not, any more than you can't see how much you have missed it) Because it is not a Game in which you can get really fast or good (like Osu!) or that you can play for Hours But rather for in between among the Tips stands there are many settings, there are about 10 (big Disappointment) Part bad German Translation + I could not change the Language ch does not know if it is a Bug or not, but I could not mine Healthable and watch the Game at the same time-> Would Really be shit if it's not a Bug It's possible by Old + F1 to just hide the Playing field in the middle of the Game, why? Well, you can then see the Background, but the Game goes on and you ver ♥ ♥ ♥ ♥ ♥ t Wenig Standart Level? Not a Soundtrack of my Own (I'M not sure about the point, but in my opinion every music Rythm click game should have its own Soundtrack) Things I like About this Game: Good Music (EDM), yet Copyright-free Music, i.e. limited music choice Good, decent Workshop Beautiful Animations Good, Cleanable Main Menu All in All: The Game is Fun, but does not serve the Purpose for me to have fun for a long Time. The Idea is good, the Implementation is, in my Opinion, rather bad. Intralism could have had Addictive Potential, but has none. Those who buy this Game in order to become good themselves and climb any Leaderboards should save their Money. 0815 players or Ottonormal Consumers could find their Fun if they pick it up for in between. Note: I bought the Game at Wintersale on 24.12.2017 for €0.49, and I didn't Value it. After just a few Minutes of Play, I returned the Game.
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Translated by
Microsoft from Deutsch
Edit: Most of my Points have even been confirmed by the Development Team itself. But What the "Developer" claims even here is simply wrong or lied. Please don't Buy the Game. Audiosurf or Meloodys Escape are around worlds better and offer more. Pros:-Visually handsome (only with the customized Songs)-Simple control (WASD or Arrow keys) https://steamcommunity.com/sharedfiles/filedetails/?id=1399453755 Cons:-No optical feedback, whether you have hit or not-Very small Music selection ( Most Of the content in The Workshop represents Nightcore)-No music of its own Can be recorded because the system has not been automated-weak Performance of the Developers, since the Levels are authored by the Community-Very impractical AND disproportionately large UI (very large UI (very Ugly))-Workshop maps must be selected via the Steam overlay-Often the Songs are poorly synchronized with the Gameplay-Optical adjustments have to be bought-Campaign is filled with NoCopyright songs that have been heard thousands Of times-The Multiplayer is dead or just doesn't work-The Bloom effect in some cards is exceedingly disruptive and game-impairing-Hardly setting Options-No Change in the presentation of the Music https://steamcommunity.com/sharedfiles/filedetails/?id=1399453969 Conclusion: Intralism is significantly inferior to his music relatives. A Main Function in which you can add your own Music is completely missing. An absolute No-Go. Furthermore, the Main Menu annoys music, which runs permanently in the loop. But Those who are still not sufficiently annoyed may be through the poor optical Feedback. If several red Fields are created in a row and pull towards the Middle, you easily lose track. This leads to Errors that are only allowed to a limited Extent, because if you have exceeded a certain number of Errors, you can start from the front or, if any, from the last Checkpoint. And that frustrates pretty quickly. This makes other Music Games much better, even the first Audio Surf that has been under its belt for over 10 Years.
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