Isle Tizzleblat
About
TAB - toggle mode
WASD, SPACE, SHIFT - move (in motion mode)
MOUSE - interact (in interaction mode)
ESC - pause
"The Temple of Tizzleblat" is a classic game development exercise by Sue Blackman. It is used as a project assignment for games programmers because it is small and dense, with a simple gameplay sequence that demonstrates lots of basic gameplay mechanics.
This is my version of this game. Most of the audio is stock sfx. The music is by Disasterpeace and Lifeformed. The "flower" animated model is from the temple of tizzleblat starter assets pack (the rest are originals).