Jack Of All
About
Overview
Jack-Of-All uses a Trait System where the player will choose only 2 out of 5 possible traits to solve the various environment puzzles and complete the game.
As the game progresses, the player will not be able to change traits and must come up with creative ways of using the traits to overcome the obstacles.
Traits:- Thrust - Jack thrusts forward, pushing or destroying objects and damaging enemies
- Yeet - telekinetically move objects forward or backward
- Levitate - Jack can vertically levitate and hold one obstacle or enemy at a time
- Plank - Draw and Summon a large wooden plank
- Grapple - attach a rope to any obstacle in the Map and jack will pull himself towards it
Jack Of All was developed over a 2.5 month period by a team of 3 full-time developers as part of the Production Module.
CreditsThis game was made by:
- John David Uy -Producer
- Noire Chai - Leader/Level Design
- Ian Ngoh - Lead Programmer/Sound Designer/UI Design
- Nilson Tan - Assistant Programmer/UI Design
Clip art - Pixie Fairy image, Rabbit image
dafont - grusskarten font, cardinal font