Jalia's Journey

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About

My first attempt at a game, built with Phaser 3 and assets from:

  • https://opengameart.org/
  • Kenney • Home

And many others.

Controls:

WASD / Arrow Keys - Move

SHIFT - Sprint

SPACE - Pause game / select menu

ESC - Quit game

Full Credits:
Designer/Programmer - Ben Miller - http://benmiller.codes

Assets:

"Kenney - World assets and characters - https://kenney.nl/", "captaincrunch80 - Menu sound effect - https://opengameart.org/content/3-ping-pong-sounds-8-bit-style", "Chasersgaming - Level Tilesets - https://opengameart.org/content/platformer-asset-tile-set-grasslands-nes", "cynicmusic - Cave Music - https://opengameart.org/content/crystal-cave-mysterious-ambience-seamless-loop", "Muncheybobo - Dark City Music - https://opengameart.org/content/dark-city", "Blender Foundation (LeeZH) - Applause Sound Effect - https://opengameart.org/content/applause", "Telaron - Snow Music - https://opengameart.org/content/snow-about-a-castle", "mrpoly - Greenlands Level Music - https://opengameart.org/content/menu-music", "yd - Space Music - https://opengameart.org/content/space-music-out-there", "jellyfizh - Confetti Sprite - https://opengameart.org/content/confetti-effect-spritesheet",
Platforms
Release date
Developer
Ben
Age rating
Not rated

System requirements for PC

System requirements for macOS

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Last Modified: Sep 7, 2021

Where to buy

itch.io