Average Playtime: 1 hour

Jump/Boxer

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About

Jump/Boxer is a pseudo 8-bit action platformer with fighting game elements. As a young martial artist named Dag, players will make their way through each level using parkour-like abilities to overcome the various platforming challenges as well as engaging in combat with mechanics similar to those found in fighting games.

Features:

  • An 8-bit experience with parkour and fighting game elements
  • Overcome various platforming challenges
  • Fight martial artists of various fighting styles
  • Supports Xbox 360 Controller
Platforms
Release date
Developer
Blaze Epic
Publisher
Blaze Epic
Age rating
Not rated
Website
http://www.blazeepic.com

System requirements for PC

Minimum:
  • OS: Windows XP / Vista / 7 / 8
  • Processor: 1.6
  • Memory: 512 MB RAM
  • Graphics: 512 MB
  • Storage: 10 MB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
122
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Stage 1
Beat the first stage.
100.00%
Stage 2
Beat the second stage.
100.00%
Stage 3
Beat the third stage.
100.00%
Stage 5
Beat the fifth stage.
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Stage 4
Beat the fourth stage.
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10 items

Jump/Boxer reviews and comments

This game has gone through several name changes, it is currently known as iaidoka_interlude. Let me tell you, I HATE platformers. 9 times out of 10, they just frustrate me and just make me want to quit. This game is a massive exception. While the attempt at a plot is confusing and honestly, pointless, the gameplay more than makes up for it. It is near flawless, fair, and fun. Emphasis on the fair part. My biggest problem with platformers, especially old ones, is having to redo EVERYTHING if you die. I hate doing things over in games. This game has a very forgiving checkpoint system, that takes it from a frustrating experience to a, when coupled with the groovy music, a relaxing one. I would recommend this game to anyone, and am shocked this isn't bigger in the indie world.
«Blew my mind»
«Liked before it became a hit»
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