Jupiter: SSS

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About

This was a solo developed entry for Interstellar Game Jam 2: Time Control. This project was made in 5 days with all programming and  design being done by myself. Music and sound effects were acquired from online sources. The vast majority of art assets were acquired from online sources.

Stop the asteroids from reaching the bottom of the screen by shooting them or by getting them caught in your gravitational field. Launch sideways to catch stray asteroids and slow down time. Time slows more the further you launch and speeds back up  as you return to the center.

Controls:

Aim - Mouse

Fire - Left Click

Reload - Right Click or fire when out of ammo

Charge Launch - Hold A or D

Launch - Release A or D

Cancel  Launch - Press spacebar while charging launch

Pause - P

Attributions:

Space Background - VectorPixelStar (https://vectorpixelstar.itch.io/space)

Heart sprite - xXAshuraXx (https://xxashuraxx.itch.io/heart)

Asteroid Art - GameArtForge (https://opengameart.org/content/asteroids-set-02) [Images have slightly been pixelized]

Gun sfx - Grant Evans (https://soundbible.com/2071-Winchester-1873-Single-Shots.html) [Modified by clipping out segments of the whole file]

Level music - Harvey Carman (https://www.harveycarman.com)

Intro music - Harvey Carman (https://www.harveycarman.com) [Cut out the first ~15 seconds]

Various sfx - Kenney assets (include link - www.kenney.nl)

Platforms
Release date
Developer
jzucc12
Age rating
Not rated

System requirements for Web

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Jupiter: SSS screenshot, image №3409416 - RAWG
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Last Modified: Jun 6, 2022

Where to buy

itch.io