Kadigan
About
I developed Kadigan for the GitHub Game Off 2020 jam. The theme "moonshot" encouraged me to explore an RTS with a dynamic map. In the spirit of the jam, here's the repository: DouglasOrr/Kadigan. I've had a wonderful time making this game - loads of fun & so much to learn!
If you've read this far, you might be interested in my main complaint. Basically, the Hard AI keeps beating me handily. I'm pretty sure I made it play fair, and it's not very clever at all but the unit micro just seems too good[2]. Why do their ships never seem to die?
[1] I can't. Unless it's a LISP.
[2] Even though it literally only knows "select all army". No finesse at all.