Kill Streak
About
Inspired by different arcade-style action games, Kill Streak offers simple graphics and mechanics which are basic, easy to understand and consistent throughout the whole game, but with time it starts to get more difficult to test the player's skill and mastery of these mechanics.
It is still bare bones but I plan to add more monsters and levels in the future, in addition to power ups and other features/mechanics.
This game was made as the capstone project for the Game Design and Development specialization at Coursera.org and provided by Michigan State University. I would like to thank Coursera, the other students who were with me along the 6 months course and of course the MSU instructors - Brian Winn and Casey O'Donnell - who provided the course material in fun and engaging ways. Cheers!