Kin (itch)

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About

Kin is a 2D open-world, action-adventure role-playing game where players explore a fictional New World as an order of European monks. Players can befriend the natives, discover terrible and primordial secrets, collect resources for the order, build structures, craft runes to augment their blade, and slay ancient gods. Time is ticking and if it should run out before the player defeats the pantheon, everything will be for naught!

CREDITS

Zach Danz - Director
Jackson Ekis - Director

~Fall 2016~

Artificial Intelligence

Trad Groover - Lead
Jack Herd - Senior Programmer
Kenneth Chen - Senior Programmer
Mac Sochor - Programmer
Rashid Lasker - Programmer
Joshua Roy - Programmer
Julian McClinton - Programmer

Systems

Reid Bixler - Lead
Laura Maimon - Senior Programmer
Katharine Xie - Programmer
Lauren Phan - Programmer
Skylar Spears - Programmer
Paul Lee - Programmer
Arpit Rupakhetee - Programmer

User Interface

Ryan McCamper - Senior Programmer
Jared Capelle - Programmer

Art

Julian McClinton - Lead
Lillian Herrell - Character Artist
Kayla Schroff - Environment Artist
Jennifer Wu - Artist
William Wong - Artist

Music & Sound

Brian Burke - Lead
Christian Lastova - Senior Audio Designer
Fred Zhao - Audio Designer

Design

Robert Anton - Lead
Brandon Bright - Senior Designer
William Wong - Designer
Thaqeb Chowdhury - Designer
Charles "Chuck" Crum - Writer
Mike Doeren - Writer

~Spring 2017~

Programming

Laura Maimon - Lead
Jared Capelle - Lead
Trad Groover - Senior Programmer
Rashid Lasker - Senior Programmer
Kenneth Chen - Senior Programmer
Julian McClinton - Senior Programmer
Christian Lastova - Programmer
Hasan Khan - Programmer
Andrew Walsh - Programmer
Noah Kim - Programmer
Dillon Cook - Programmer
Katharine Xie - Programmer
Corey Chen - Programmer
Abey Koolipurackal - Programmer

Design

Robert Anton - Lead
William Wong - Senior Designer
Brandon Bright - Senior Designer
Skylar Spears - Senior Designer
Thaqeb Chowdhury - Senior Designer
Mike Doeren - Designer

Aesthetics

Julian McClinton - Lead Aesthetics and Artist
Brian Burke - Composer
William Wong - Senior Artist
Lillian Herrell - Artist
Kayla McCampbell - Artist

CONROLS

Mouse and Keyboard

WASD / Arrows = Movement

Space = Attack/Select Menu

E = Interact/Talk/Select Level Up

R = Roll/Close Menu

Y = Drink Potion

ESC = Pause

XBOX 360 Controller

Arrow/Left Stick = Movement

A = Attack/Select Menu

X = Interact/Talk/Select Level Up

B = Roll/Close Menu

Y = Drink Potion

Start/Middle = Pause

Platforms
Release date
Developer
Zachary Danz
Age rating
Not rated

System requirements for PC

System requirements for macOS

Read more...
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Last Modified: Aug 28, 2019

Where to buy

itch.io

Top contributors

Sinkler

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