Kingdoms' Generator

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About

Kingdoms Generator is a simple Program that procedurally generates kingdoms on a 2D tile-based Grid.

Each Kingdom has a central Castle, 2 city Centers and houses, and each kingdom will have a unique Royal Family Flag carrying the heritage of that family.

(I recommend the Win version than the WebGL)

Controls: 

use the WASD or Arrow Keys to move and the Mouse to Zoom In/Out.

Code and Algorithms:

- I used "The Game of Life algorithm" or "Conway Algorithm" to create the Land, rivers and the lakes. more info

- I used a backtracking Algorithm to create the walls of each Kingdom. more info

- I used a Flood Fill Algorithm to fill the walls and create the actual kingdoms.  more info

- I used a small noise pattern in a shape of a circle, with the close to the center the higher the chance, to plant the trees, mountains and even build the houses starting from one point. 

GitHub: Coming Soon...

Dev Logs:

Dev Log #1: How the Art is made for this project.

Dev Log #2: Coming soon on the actual Code and Algorithms.

Platforms
Release date
Developer
Fadrik Alexander
Age rating
Not rated

System requirements for PC

System requirements for Web

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Last Modified: Nov 11, 2019

Where to buy

itch.io