LastSurvivor
About
It is not a game yet.
Not followed the theme.
This will be a recreation of Elder Scrolls II: Daggerfall
Only a little demo with some features, like a day/night cycle, a 3D map generated with perlin noise and some trees generated using a noise algorithm so the environment could be very large without wasting space on the little 2MB ram of the Playstation 1.
Assets not created during the jam:
dead tree: Created by Yar
https://opengameart.org/content/dead-tree-yars-tree-rework
grass billboards: Related Designs, Blue Byte Software
https://opengameart.org/content/64-billboard-grass-texture-and-mesh
menu parchment:
https://opengameart.org/content/old-parchment-paper