Average Playtime: 2 hours

Life Goes On: Done to Death

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About

Life Goes On: Done to Death is a comically-morbid platformer where you guide heroic knights to their demise and use the dead bodies to solve puzzles. Wanting to live forever, a mighty king sends his army of knights to find the Cup of Life. On this quest, you will summon knight after knight to be brutally sacrificed. Impale knights on spikes to create a safe path. Catch a knight on a sawblade to land the body on a button. Freeze knights into blocks of ice to reach higher ground.
You’ll also electrocute knights to open doors, blast knights out of cannons, and even zombify a knight to be your violent, dim-witted friend. As you journey through treacherous and trap-ridden worlds, you’ll show no mercy to solve each challenging puzzle.
In this game, death is not a setback. It is your only means to progress.Key Features
You must die to solve puzzles.
We hope you’re okay with killing knights, since this is a pretty twisted way to solve puzzles! Dying is your only way to progress. As you sacrifice knights, you'll figure out how to use the dead bodies with the mechanisms in the game to solve each challenging puzzle.
Morbid, yet comical gameplay.
You’ll kill so many knights, you might even feel remorse! But flinging a bumbling knight into a saw blade or turning one into your violent, puzzle-solving friend is comical. Trust us.
Vibrant, trap-ridden worlds.
Journey through 65+ levels within four vibrant, colourful worlds full of lava, ice, spike pits, portals, zombies, cannons, and much more. And there are extra-difficult challenge levels for hardcore puzzle-addicts.
Unlockable hats and weapons. (Silly ones, of course!)
Can you find the Cup of Life wearing a horse head? On top of solving puzzles, you'll be able to unlock amusing hats and weapons. Your knights will spawn wearing silly hats, like beanies and berets, and wielding even sillier weapons, like dead fish and spatulas.
Find Jeff!
Who is Jeff? Well, he's furry, cute, and lurking in every level. Will you be his friend?
Challenges!
There are awards for solving levels with the least number of knights and completing them in record time!
Life Goes On: Done to Death also includes a kick-ass boss fight, a map-integrated storyline, an armoury to check out all your hat and weapons, and other features that will make you laugh at death.

Release date
Developer
Infinite Monkeys Entertainment Ltd.
Publisher
Infinite Monkeys Entertainment Ltd.
Age rating
10+ Everyone 10+
Website
http://www.lifegoesongame.com/

System requirements for PC

Minimum:
  • OS: Windows Vista or later
  • Processor: Intel Core 2 Duo 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Shader Model 3.0 support with 512MB Integrated Memory
  • DirectX: Version 9.0c
  • Storage: 1100 MB available space
Recommended:
  • OS: Windows 7 or later
  • Processor: Intel i3 3.3GHz or better
  • Memory: 4 GB RAM
  • Graphics: Shader Model 3.0 Support and 1GB Dedicated Memory
  • DirectX: Version 9.0c
  • Storage: 1100 MB available space

System requirements for Linux

Minimum:
  • OS: Ubuntu 32/64
  • Processor: Intel Core 2 Duo 2.4GHz
  • Memory: 2 GB RAM
  • Graphics: Shader Model 3.0 support with 512MB Integrated Memory
  • Storage: 1100 MB available space
Recommended:
  • OS: Ubuntu 64
  • Processor: Intel i3 3.3 GHz or better
  • Memory: 4 GB RAM
  • Graphics: Shader Model 3.0 support and 1GB Dedicated Memory
  • Storage: 1100 MB available space

System requirements for macOS

Minimum:
  • OS: OS X 10.6.9 Snow Leopard or better
  • Processor: 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Shader Model 3.0 support with 512MB Integrated Memory
  • Storage: 1100 MB available space
Recommended:
  • OS: OS X 10.8.5 Mountain Lion or better
  • Processor: 2.4 GHz
  • Memory: 4 GB RAM
  • Graphics: Shader Model 3.0 Support and 1GB Dedicated Memory
  • Storage: 1100 MB available space
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Last Modified: Sep 17, 2019

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      Life Goes On: Done to Death reviews and comments

      Translated by
      Microsoft from French
      Game of platforms/puzzles (but especially puzzles) in the line of the Swapper, but more funny... and in a little bit more difficult, especially following the last update which added a fairly strong level. Being neither an arrow nor a light, I finished it in twelve hours. A bit like the politicards, the game consists of walking on the bodies of these predecessors to arrive at its ends. Indeed, here death is not punitive but useful and advisable. Whether it's crossing a pit bristling with peaks, weighing with your corpse on a button (the game uses a lot of Physics), serving as a cannon ball or as a driver at 220 volts to open a door, you will often have to sacrifice yourself so that the next one can advance in the puzzle, and this before he must himself die in turn... There is no limit to the massacre, if not the desire to save lives to make a good score, if possible in a minimum of time. The goal of the game is to drive (and sacrifice) small Knights to their Grail. The game is divided into four levels, themselves divided into independent puzzles. There are sixty-five in all... and so much of the Grail. One progresses on a map that tells a story-like parchment way by unlocking the paintings one after the other. Free to the player to start a puzzle again if he wants to improve his score. Cosmetic bonuses (hats and fancy swords) reward resolution or a good score. One can also try to "feed" with a Knight a small ball of hairs hidden in the décor to add an additional challenge. The difficulty is well screwed because it is very progressive. If the beginning is very easy, the puzzles of the last level, that of the city in the clouds, have really given me a hard time. Because the mechanics are piling up. If we start with simple plug-ins on panels or peak beds, we soon have to deal with reappearing portals, electric switches, others that require us to stay alive, ice cubes containing our corpses, teleportation portals, cannons, gravity modifiers and even double zombified. What's the brainstorm? But it's still a very nice game that delivers its black humor in a light and potache way. We also note a small reference to portal in one of the puzzles. If graphically we reach peaks, it's still cute and nice to look at, and then the little Knights are nice. The music is not bad at all and accompanies well the epic and good child mix of adventure. Personally, I enjoyed playing it and I recommend it to anyone who likes puzzles and puzzle games. The most:-a principle (the obligation to die) and cool puzzles-a good progression in difficulty-a lot of humor... right down to the end credits-a handiness with the keyboard (yet I have two left hands)-it's cute like everything I can not find "less" to report and I will not put to put. A game with modest ambitions but perfectly fulfilling its specifications.
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