Lightspeed Zephyr
About
Lightspeed Zephyr(LZ) is a top down arcade shooter made for the 2018 Spring Unreal4 Jam! At it's core LZ uses a transforming spaceship with varying strengths to combat waves of enemies. Featuring nearly 100% in house made assets LZ is an ambitious attempt by a team who have never made a game in Unreal.
Team:
Kendall Wix - [email protected]
Johny Westfall - [email protected]
Joshua Moore - [email protected]
Rick Tucker - [email protected] (Site coming soon!)
Eulises Orellana - [email protected]
Programs used:
- Photoshop
- Illustrator
- Unreal Engine
- Maya
- Substance Painter
- Visual Studios
- Far Cry 4 Map Editor (Really)
- Audacity
Third party assets:
- Portal Soundtrack - https://freesound.org/people/neizvestnost/sounds/205198/?page=3#comment
- Lonely Troutman II Soundtrack - YouTube Audio Library
- Take You Home - YouTube Audio Library
- Ethnocentric Font- https://www.dafont.com/ethnocentric.font
- Zeros Font - https://www.dafont.com/zero-threes.font
Bug disclaimer:
- No energy bar functionality
- AI collide into each other
Leave us some feedback here:
https://goo.gl/forms/aoCdVMNRGK6HfajG2