Lizardman Cave - Level Design Practice

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About

This level is a recreation of LuizComassetto's 2018 One Page Dungeon Constest Entry "Airship Down!" (E22)  with a darker ambientation and made with Unity as a practice for the Level Design subject.

Story Context: After exploring the island in the first level you found the shipwreck and the entrance to the Lizardmans' lair. Now your mission is to find out what happened to the crew, get all the treasures you can and finish off any hostile being you find inside.

The level is playable but there is no AI or other complex behaviours (it's just the first iteration).

Controls:

WASD - move

Hold shift - run

Space - jump (it the player is inside water keep pressing space multiple times to keep gaining height)

Escape - exit game

Platforms
Release date
Developer
Pau Barto
Age rating
Not rated

System requirements for PC

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Last Modified: May 23, 2022

Where to buy

itch.io