Average Playtime: 5 hours

Lumo

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About

Witness the rebirth of a genre in Lumo – a classic isometric adventure with a modern twist for gamers young and old alike!

As a contemporary take on the long-lost isometric platform genre, Lumo can be enjoyed by anyone looking for an absorbing, challenging and rewarding adventure. But for those who lived through the golden age of videogames – the 80s and early 90s – or know about the games and culture from that time, layer upon layer of nods, winks and touches to those times help build upon an experience that’s as heart-warming as it is exciting!

With over 400 rooms across four unique zones, six hidden mini-games and all kinds of secrets to uncover, Lumo is a true voyage of discovery. How much you discover just depends on how hard you look…
  • Lumo revives the long-lost art of isometric platforming, while bringing a charm of all its own to the genre.
  • Over 400 rooms will test your skill, each one a self-contained challenge to overcome.
  • The more you look, the more you'll find – from a hugely absorbing adventure on the surface to all kinds of secrets to find underneath!
  • A true love letter to the golden age of gaming… adventures don't get much more heart-warming than this!
Metascore
77
Release date
Developer
Rising Star Games
,
Spiral House
,
Triple Eh?
Publisher
Rising Star Games
Age rating
10+ Everyone 10+
Website
http://play-lumo.com

System requirements for Xbox One

System requirements for PS Vita

System requirements for PlayStation 4

System requirements for Nintendo Switch

System requirements for macOS

Minimum:
  • OS: 10.6
  • Processor: x86 Dual Core 2.4GHz or greater
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2+ GPU with 1GB of memory
  • Storage: 4 GB available space
  • Sound Card: Any compatible sound card
  • Additional Notes: Not compatible with Xeon-based Mac Pros. Not compatible with Steam Controller.
Recommended:
  • OS: 10.6 or greater
  • Processor: x86 Quad Core 3.2GHz
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2+ GPU with 2GB of memory
  • Storage: 4 GB available space
  • Sound Card: Any compatible sound card
  • Additional Notes: Not compatible with Xeon-based Mac Pros. Not compatible with Steam Controller.

System requirements for Linux

Minimum:
  • OS: Ubuntu 14.04
  • Processor: x86 Dual Core 2.4 GHz
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2+ GPU with 1GB of memory
  • Storage: 4 GB available space
  • Sound Card: Any compatible sound card
  • Additional Notes: Not compatible with Steam Controller.
Recommended:
  • OS: Ubuntu 14.04 or newer
  • Processor: x86 Quad Core 3.2GHz
  • Memory: 4 GB RAM
  • Graphics: NVidia 670 or greater
  • Storage: 4 GB available space
  • Sound Card: Any compatible sound card
  • Additional Notes: Not compatible with Steam Controller.

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: x86 Dual Core, 2.4Ghz
  • Memory: 4 GB RAM
  • Graphics: Direct X9 GPU with 1GB RAM (Shader Model 3)
  • DirectX: Version 9.0
  • Storage: 4 GB available space
  • Sound Card: Any compatible sound card
Recommended:
  • OS: Windows 7 or greater
  • Processor: x86 Quad Core, 3.2Ghz
  • Memory: 4 GB RAM
  • Graphics: NVidia 670 or greater
  • DirectX: Version 9.0
  • Storage: 4 GB available space
  • Sound Card: Any compatible sound card
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Last Modified: Oct 1, 2024

Where to buy

PlayStation Store
Xbox Store
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Nintendo Store

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Lumo reviews and comments

Translated by
Microsoft from French
Although I don't reject the "hardcore platformer" game style, this is usually not one of my favorite categories. And yet I was, for some time, attracted by the graphics of this title that I could see on the specialized sites. Then arrives the steam promotion at-50% and I let myself tempt without too hesitating, knowing that the criticism was good. Immediately after the installation, I start the app,... And everything jumps into my face at this very moment. This little Mage strolling through the corridors of a simple and clean Dungeon but with a cozy atmosphere and enchanting music, electro and Zen, I am immediately conquered. The actions and gameplay are simple and the difficulty gradually increases but gets more quickly. The puzzles are well thought out but sometimes ask for some go and returns in some winding corridors that remain pleasant to travel. A card comes to our rescue in each level in order to be able to locate. However, you will have to find it systematically and Moreover, it does not locate you, it is up to you to know where you stand, several clues that can help you. The whole thing works extremely well and pushes me to take over the controller at each end of the working day. Items and bonuses will be collected throughout the adventure that offers a mode of play with infinite lives (mean that, every time you die, you are reappearing at the beginning of the visited room). The most motivated will be able to train and finish the old-school mode which invites you to finish the game with only 3 lives. I'm not going to add a layer of additional comments for this game that enchant me, good previews are on YouTube and will allow you to get an idea before purchase. In any case, as far as I'm concerned, this is my GOTY to me...:-D
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Translated by
Microsoft from Deutsch
Lumo somehow starts 80s 90s like interesting-and then gets lost in an elusive "strange bubble." In a Story-like way, there is nothing to expect here. You only run through the Gears As a little fat Wizard boy/fat wizard girl (depending on The Sex choice), complete Jump Passages And try to get to the next Exit. Yes, Platforming are built like this, but usually offer a) Collectible stuff and b) optical variety. Both Are seemingly completely missing here in this Game. In Addition, you can collect "Ducks," but they are always in poisonous Waters and you have to move away from them with a precisely aged jump-otherwise they reset themselves and you at the Entrance to the Room. If then the Repaw Animation didn't last that long, it would certainly Be fun to try it again. Unfortunately, it Doesn't. However, the Introduction to certain Things is also not there, or the Facts Of these Things are not immediately clear. -That you can push some Boxes = Not explained-That you can pick up some Boxes under You via jump and then place them again with a Jump = Not explained (doesn't really matter, because you find out for yourself, but with them in a new Room they are compatible with a new room they are Unfortunately not-and this is not explained anywhere)-That some Boxes (which are under another) are only sliding from one Side (although space in all Directions) and it then DOES NOT fall on your own Head = Not explained Zumal can be called distances due to the Perspective Quely estimate-and jump, as Nature would, often next to it or too briefly-and thus jump into the Pit. And even though I played for half an Hour, there was no achievement yet, although there are thousands. One of them is to collect all The Ducks without a single Fail. Impossible. Just Give it a try yourself. Or stop. No. Saves you rather Coal;)
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