Average Playtime: 2 hours

MachiaVillain

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About

Welcome to Villain City, a luxury community entrenched in the hills of horror. Ax murderers, mad scientists and tax evaders, all kinds of bad guys consider this place to be their sweet home. This is the perfect place to rest, relax, and pursue a career in the noblest of professions: professional Villain!!

The real estate agent promised you a haunted house with jump scare devices and terrifying traps. Instead, you have a piece of empty land full of Vermin near a rubbish forest.

But do not flee yet! With a little elbow grease, the help of your minions and a lot of murders, you can turn this house into a happy and dreary mortal trap. Just lure locals inside, then trigger your deadly traps or let your minion feast on their brains and flesh. Every night you'll multiply your evil level until everyone calls your mansion " scary, nasty and horrible."

Be aware that the League of Machiavellian Villains has adopted a strict policy that governs the level of wickedness that you have to adhere to in order to stay in the community. Drs Frank and Stein, Siamese co-Chairmen of the Board of evil ( BDM ), dictated a series of rules to follow when conducting your villainous business. They cover everything from how to kill intruders- to what salads are considered the most evil (no surprise, grated carrots).

Follow the rules of the League and become the scariest neighborhood Villain!


  • Build your mansion: Create the evil mansion of your nightmares! Put together the perfect crypt for your vampire, the insanest lab for your mad scientist, an irresistible swimming pool for your victims (and your shark) and don't forget the cannibal kitchen!
  • Gather your evil nightmare team: Choose your minions wisely though, as each possesses different traits and have different needs that must be tended to. They also have different fighting styles, such as long range, bare handed, and of course, bare fanged.
  • Manage your monsters: No evil mansion is complete without a cadre of minions to keep it running. Order them to do your evil deeds, and don’t forget to have them clean the blood stains.
  • Slaughter innocent victims…and bankers!: Our menu tonight includes a wide array of victims from famous tropes such as jocks, nerds, potheads, party girls or horror movie celebrities. A good variety ensures your minions stay well-fed.
  • Fight all the things: The environment is full of hostile creatures who want to take your place at the top of the food chain. Chupacabra, Wendigo, Sasquatch... There are also pro monster hunters who come knocking at your door with stakes, holy water or baseball bats. Show them who's the boss… the Villain boss!
  • Bloody good crafting: Sawing through countless victims means you'll end up with a few spare parts. Why not use those bits and bobs to craft something useful? MachiaVillain lets you create things using ingredients gathered from victims and harvested from the environment. Put them together and you'll get something horrifying, but also useful.
  • Follow the Rules!:The key to evil survival in MachiaVillain is to follow the unspoken rules of the horror movie genre. You do have an Evil Mastermind Reputation to think about after all. Follow the villain's rules to be a real success. So slaughter them when they're alone, kill the virgin last, and never, ever hurt the dog!
Platforms
Release date
Developer
Wild Factor
Publisher
Gambitious Digital Entertainment, Good Shepherd Entertainment
Age rating
Not rated

System requirements for macOS

OSX 10.9.0 or later
Processor: Intel Core 2 Duo or faster
Memory: 2 GB RAM
Graphics: AMD Radeon HD 5750/Nvidia GT 450 or higher
Storage: 1 GB available space

System requirements for Linux

Ubuntu 16.04, 18.04 or later
Processor: Intel Core 2 Duo or faster
Memory: 2 GB RAM
Graphics: AMD Radeon HD 5750/Nvidia GT 450 or higher
Storage: 1 GB available space

System requirements for PC

7 / 8 / 10
Processor: Intel Core 2 Duo or faster
Memory: 2 GB RAM
Graphics: AMD Radeon HD 5750/Nvidia GT 450 or higher
DirectX: Version 9.0
Storage: 1 GB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam
GOG

Top contributors

Sinkler

1 edit
29
25.00%
I see dead people
Kill 100 victims in a game.
100.00%
Cute Killer
Kill 50 victims in a game.
0.00%
There will be blood
Kill 300 victims in a game.
0.00%
100 days of night
Your team of minions survive 100 days.
0.00%
Funny games
Make two victims fight each other.
view all achievements
9 items

MachiaVillain reviews and comments

Translated by
Microsoft from Deutsch
You've always wanted to own your own Hotel and your Dream Job is a Butcher? And you're secretly an Admirer of Serial Killer H. H. Holmes? People let you know this Game wants to be your Hobbyhorse! MachiaVillain is bursting with black Humor, Blood and Brains. You build yourself with the Help of your Minions (no, not the banana-like critters on Speed), build up a beautiful Horror Villa and lure innocent Passers-by (and Dentists) into your Chambers and let them take you around the Corner. To transport our visitors to the Afterlife, there is the classic Knife-in-the-breast-stinging Method or even insidious Traps, such as Circular Saws and Barbed Floors. In order to reach the most important human Components (Bones, brain, blood, etc.), the Corpses are then processed, the most important Parts are eaten raw, boiled or worded. "That's cruel, though," you think now? Hey, you have to think about your poor Subjects, because Zombies, Vampires or Mummies have hunger ... And sleep ... Yes, after Work has been done, your pale Comrades-in-arms have to lie down on the shimmering Ear and recharge their Batteries, because their own Four Walls, do not build themselves from Ghost hands (haha, Word wit), but entire Forests have to be cleared, Stone and metal have been mined and trade and Research Operated. Similar to RimWorld, Oxygen Not Included and other Representatives of this Genus, the Goal is to further expand your home, to own your Workers and to endure as long as possible. At MachiaVillain, there is also starvation, Enemies and fighting Victims and small Disasters. The Developers have built up a fun Game, which unfortunately still has many Flaws and plays more like a stripped-down Version of RimWorld. There are some Bugs, poor Way finding, the Task distribution Could be better regulated and more Content would be great. What the Developers should also be working On is a map editor or creative fashion and the Steam workshop. I hope the Guys listen to their Customers, forgive themselves the Mistake, have thrown their Game not as an Early access title on the Market but as a full Release, eliminate most of the Mistakes and give us a few More Additions, then MachiaVillain will become a super game Which can inspire for many Hours.
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Translated by
Microsoft from Deutsch
Those who like Rimworld will love this Game! As the new dark Ruler, you hire various Monsters to build a haunted villa. The little Guys or Females work completely for free but Have different Demands on their Snacks. For this purpose, you attract People with cheap Advertising, which we then lead to the Slaughterhouse and thus process them into Blood, Bones, Brain or delicious Meat. Since the Victims also had a little Small Money in their Pockets, we can accumulate a small Fortune and thus hire Materials, Food or new Monsters. But you shouldn't get caught in Public Or let a Menschlein Escape during this Hobby. Then people become suspicious and weak or quite strong Heroes are rushed at one. This can be quite challenging, because at the moment you need tons of Raw Materials for Traps etc. The Heroes don't really seem to fit into a Scheme. Sometimes you really have to think about it so that you emerge victorious from battle and the other time only cannon Fodder comes. The Game still has some Bugs ...-times the Minions refuse to build anything and run wildly through the Area. -My Vampire, despite 10 Will, did not get a Hero hypnotized with Will 1. His Will was too strong:-/-Walls sometimes disappear. Only a Reboot of the Game helps. On top of that, there are also a few Possibilities for Optimisation:-You can only mine items individually. -There are no Stock Ala Rimworld, which you simply pull over the desired Area but have to build one Warehouse for each. -You can't lock Areas or ban doors. This leads the Minions to happily stomp through the Wilderness despite The Clientele. -To automatically refill or reset sharply, a Minion must have activated the "Replenish" ability and must not be in Combat Mode. This leads to unnecessary Work Schedule changes during a "Visit." -You can't dismantle Items and build them up elsewhere, but have to build them over and over again. These are just a few Things that can be improved but the Game is also so great Fun! For me it's a real Insider tip and if the Developers fix the Problems and give the Game more Content, I think it's going to be a real Racer.
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