Machine World 2
About
Take control of a range of different machines and operate them in a unique environment. Each new game generates a new and fully dynamic world, and it is yours to develop: Dig and build anything, anywhere!
All machines have been carefully modelled down to small details. They all have opening doors and hatches, switches that control fully simulated systems, and have realistic physics models. You climb into and onto the machines, watch battery and fuel levels, follow realistic procedures that mimic the real machines. Our goal is to make you think of these machines as your own.
What you choose to do is up to you. Machine World revolves around Blueprints, which are generated by us at Trino and by players. Blueprints challenge you to build certain structures, and can have time and fuel limits. But if you just want to develop your own buildings in your own world, you can. In a sense, that is what it is designed to do. Machine World is about total, creative freedom.Features
All machines have been carefully modelled down to small details. They all have opening doors and hatches, switches that control fully simulated systems, and have realistic physics models. You climb into and onto the machines, watch battery and fuel levels, follow realistic procedures that mimic the real machines. Our goal is to make you think of these machines as your own.
What you choose to do is up to you. Machine World revolves around Blueprints, which are generated by us at Trino and by players. Blueprints challenge you to build certain structures, and can have time and fuel limits. But if you just want to develop your own buildings in your own world, you can. In a sense, that is what it is designed to do. Machine World is about total, creative freedom.Features
- 16+ unique, fully modelled machines (14 currently unlocked, with more to follow)
- Component modelled machines. All systems are discretely system modelled, including engines, fuel tanks/pumps, batteries, gear boxes, etc. This means that under the hood, the game simulates these systems interacting individually, which will allow us to add system failures and resource management to the game.
- Fully deformable terrain. Dig and deform anywhere, without limitations. Dynamic (and removable) trees, rocks and debris.
- Dynamic water simulation. Takes the dynamic terrain into account and simulates various wave behaviours in real time based on weather and wind.
- Unlimited number of worlds, procedurally generated on demand (based on real world erosion and other terrain factors).
- Large catalog of construction parts and materials, including lighting, windows, doors, etc.
- First person oriented, and you can enter buildings you create and install lights, etc. (Furniture will arrive during Early Access).
- A labor of love. We love machines and creativity.
System requirements for macOS
Minimum:
- OS: OSX Mavericks
- Processor: Intel Core Duo
- Memory: 6 GB RAM
- Graphics: Shader Model 2 512 MB
- Storage: 6 GB available space
- Additional Notes: 64 bit system required
Recommended:
- OS: OSX Yosemite or later
- Processor: Intel Core Duo or better
- Memory: 6 GB RAM
- Graphics: Shader Model 3 1GB
- Storage: 6 GB available space
- Additional Notes: 64 bit system required
System requirements for PC
Minimum:
- OS: Windows Vista or 7
- Processor: Core 2 Duo
- Memory: 6 GB RAM
- Graphics: Shader Model 2 512 MB
- Storage: 6 GB available space
- Additional Notes: 64 bit system required
Recommended:
- OS: Windows 8 or later
- Memory: 6 GB RAM
- Graphics: Shader Model 4 1GB
- Storage: 6 GB available space
- Additional Notes: 64 bit system required
Machine World 2 reviews and comments
Translated by
Microsoft from Spain
Microsoft from Spain
Early Access Review
SPA+ENG
SPA
Machine World es un juego que me ha llamado gratamente la atencion. Recomiendo este juego? Si, para quellos a los que verdaderamente les guste y reitero, asegurate de que te gusta el juego. La idea es perfecta, el desarrollo parece que va por buen camino pero no olvidemos de que hablamos de un producto sin acabar, no esperes ver toda la maquinaria de construccion en el mundo, ni las mecanicas. Las fisicas estan bastante bien, aunque claro con cosas que pulir. Los graficos no son nada del otro mundo, simplemente estan bien. Las maquinas no funcionan del todo bien.
PERO!!!! es un producto sin acabar lo unico que necesita son ganas de trabajar de los desarolladores y tiempo. Sin duda tiene mucho potencial, no os fijeis en la mayoria de las valoraciones negativas, ya que son porque la gente tiene una chatarra de ordenador. Personalmente con mi 760gtx mi i5 a 3Ghz y 16gb RAM, el juego va bastante fluido, todavia no se ha crasheado ninguna vez.
Recomiendo comprar el juego, Si, si de verdad te gusta. Otra cosa es que para algunos sera caro y para otros no. Como opinion personal su precio ideal serian unos 15$.
En un principio el juego esta en una etapa muy temprana y creo que le costara llegar a estar algo pulido, pero la atencion de los desarrolladores es bastante buena, que es algo que no se suele ver y eso se agradece bastante. La idea de juntar maquinaria de construccion, mundo abierto y sandbox es genial, espero que esto solo sea el principio.
ENG
Machine World is a game that has gratefully called my attention. I recommend this game? Yes, for those of you who truly like it and repeat, make sure you like the game. The idea is perfect, development seems to be on the right track but let's not forget that we talk about an unfinished product, do not expect to see all the construction machinery in the world, nor the mechanics. The physics are pretty good, although clear with things to polish. The graphics are nothing special, they are just fine. The machines do not work quite well.
BUT!!!! Is an unfinished product the only thing you need is the desire to work for developers and time. It certainly has a lot of potential, do not get stuck in most of the negative ratings, since they are because people have a computer junk. Personally with my 760gtx my i5 to 3Ghz and 16gb RAM, the game goes pretty fluid, still has not crashed ever.
I recommend buying the game, yes, if you really like it. Another thing is that for some it will be expensive and for others it will not. As personal opinion its ideal price would be about 15 $.
At first the game is at a very early stage and I think it will cost to get a bit polished, but the attention of the developers is quite good, which is something that is not usually seen and that is greatly appreciated. The idea of putting together construction machinery, open world and sandbox is great, I hope this is just the beginning