Average Playtime: 1 hour

Maelstrom (2018)

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Grim fantasy combined with thunderous naval combat in a vibrant, monster-saturated world! Captain an Orc, Dwarf or Human warship and sail the turbulent Abyssal Ocean to play online multiplayer, in free-for-all or fleet based matches. The goal is to: Plunder as much gold as possible while outwitting and outgunning all others and be the last ship sailing. Be ruthless! Sink other players ships, take their loot and collect their bounty! Be greedy! Maps are littered with floating treasure chests and ships loaded with gold. Be cunning! As the match progresses hungry sea monsters become more aggressive and encroach the safe waters ships can sail in. Ships sailing in 'Dead Waters' for too long end up as monster chow! Be unsinkable! At the end of a match ships can be upgraded and customized with captains, cannons, armor, mates and more! BOMBASTIC BROADSIDES!Cannons are the heart of combat in Maelstrom. Cannonballs are physics controlled, with a significant firing arc and hang time, meaning prediction and good aim are necessary to deal damage effectively. On the receiving end, players with good reactions and anticipation coupled with a nimble ship can dodge incoming fire. WARSHIPS WIN WITH WITS Enemy ships can be rammed, grappled and boarded! A clever captain at sea will become a wealthy captain on land. Skillfully maneuver yourself through the swelling sea and prepare your ship for ramming. The faster the ship is moving the more devastating the collision will be on impact! Looking for a friendlier approach? Hold both ships in place while crews fight it out. Grapples will be cut eventually, so boarding actions only last a short time. If one crew manages to kill all of the opposing crew, they will set fire to the enemy ship, sending it to the depths! ARMOR, AMMO AND POSITIONAL DAMAGEEach ship has armor on all four sides. The armor sections serve as additional defense toward damage to that side and must be destroyed before the ship's hull can be damaged. Maneuvering to keep your armor between you and your enemy is vital to staying afloat - and seeking the enemy's damaged sides will make you much more lethal in combat! Every cannon has access to three kinds of ammunition and can swap during combat to suit the situation. Ammo is unlimited. Iron shot blasts chunks out of ship armor and hull. Chain shot is used to shred enemy sails and cripple a ship’s speed. Grapeshot slaughters enemy crew and makes ships easier to board. LURKING THE DEEPLike the ocean they reside in, sea monsters are titanic forces of nature. They stalk unwary captains and can devour a ship whole. Like this Murkwater Thrasher. Each ship in Maelstrom is a character with a colorful history and unique weaponry as well as strengths and weaknesses such as speed, firepower, crew, and toughness. There are many unique ships available for players to unlock and explore.ASHBORNE, HUMAN FRIGATE Ashborne has incredibly punishing broadsides and wields spell-infused incendiary ammo, unique to her, which ignites enemy ships!HUMANSThe well designed ships of mankind's Phoenix Empire are the fastest afloat. Each ship is armed with a large number of the most modern cannons available, giving them unmatched range and broadside firepower. Great speed Powerful broadsides Great range ORCSThe shark-driven ships of the orcs are incredibly maneuverable, and have a large number of forward-facing cannons making them deadly on the pursuit. The orcs themselves are ferocious fighters, unmatched in combat during boarding actions. Lethal boarding Great ramming Formidable agility DWARVESDwarves disdain brittle wood and flimsy sail, instead forging steel armored steamships. Dwarven ships can withstand far more punishment than the ships of other races and are armed with massive giant cannons on all sides. Though not the most nimble, all Dwarf ships can switch gears and sail in reverse. Tough armor Omnidirectional cannons Ships can reverse No additional purchases are needed to enjoy the game to the fullest extent. In other words there are no loot boxes, microtransactions, or anything of the sort. Future content will be added in optional DLC packs or released to the community free of charge. Our goal is to keep the game healthy and the community satisfied. We promise to get Maelstrom into your hands in a fully playable and fun state and to keep the game healthy; to provide transparency and insight into decisions made about Maelstrom at all levels both vast and granular. To listen and react to what the players want.. Most importantly, to honor the faith and trust you've placed in us by purchasing the game. Sink ya soon!
Platforms
Release date
Apr 11, 2018
Developer
Gunpowder Games, LLC
Publisher
Gunpowder Games, LLC
Age rating
Not rated
Website
http://www.gunpowdergames.com/

System requirements for PC

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 7 64-bit or later
  • Processor: Quad-core Intel or AMD processor, 2.5 GHz or faster
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
  • Network: Broadband Internet connection
  • Storage: 7 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
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Last Modified: Aug 23, 2019

Where to buy

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The GAMES
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AngryJoeShow
AWESOME PIRATE SHIP BATTLE ROYALE! | Maelstrom
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ZeratoR
Maelstrom Early Access Release Trailer 2018
Apr 11, 2018
Gunpowder Games
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Maelstrom (2018) reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review I'm writing my first Review here because it deserved this Game. For a Game in the Early Access Phase, it feels really good. I haven't encountered a Gamebreaking bug yet than in many other Games that have already been released. It also offers Complexity now ... I first shrugged together when I saw the integrated Wiki. It provides pretty much All the information you need from Combat Mechanics to what makes every single Ship special and Tips on how to play it. Now a bit General: There are three different Factions, each specializing in different Things more accurately you can read in the Game Description, there you have listed everything nicely. These three Factions each come with three Ships, each of which also plays differently. These Ships you can now upgrade in usual World of Warships manier there are I believe up to 10 tiers and thus you can adapt your Ship pretty much to your Needs. Also, with each Faction you can choose between three Hero/captains that give you a special Ability that can be used properly really fies. You also have Crewslots on his Ship. With these Slots, the Ship can be adapted even better to your own Style of play, because the Crew members are randomly found after a Game and they have random Characteristics. Now a bit about the actual Gameplay: You start on a Map that, as in Battleroyal Games, gets smaller the longer the Round lasts. This sometimes leads to really funny fighting when 6 Ships try to make each other capsize in a confined space. When you destroy a Ship, it drops different Powerups that make you stronger for the whole Game. This applies not only to Ships of other Players, but also to AI Ships, which are supposed to represent a Kind of minion at which you can "farm" high. In my Opinion, the combat System is already very complex, since you have 3 different Types Of ammunition and At the same time abilities, all of which have their Place in the Game. In itself, I have not had any real Problems in Fights so far, if then I believe only my own Failure. It feels really good as everything works the way it's supposed to. The only thing I could fault would be that from time to Time you get too close to rocks to hang on to something even though there's nothing there or you can just drive over shallow Spots where you'd actually have to get stuck, but I mean it's still an Early Acce ss Game, you can forgive something like that, especially if the important one works so smoothly. I cannot say That much about the Balancing of the individual Ships. In My Opinion, it doesn't feel like there's the one Ship that dominates everyone, but that won't show in Time. Even the attitude of the Developers I find really good in Times like this, where Publishers from money stativeness release unfinished games or at a bugated Game claim it would be "esports ready" and no longer patch it for months after Releas ... The Developers of Maelstrom seem to think really differently and hopefully bring in a bit of a breath of fresh Air. But that will all continue to show in Time. I only advise everyone to buy the Game it costs almost nothing for what it offers and will still offer and the Fun doesn't come up short ^ ^
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